Dan Ballard
|
fb87c204b8
|
-reimplemented most of lists as arrays or arrays of arrays
-wrote basic matrix* and rotation matrix generation function
-almost got math right
|
2011-07-04 07:55:29 -07:00 |
Dan Ballard
|
51f4d77f82
|
converting to more manual stuff
|
2011-07-03 15:26:41 -07:00 |
Dan Ballard
|
fa03a91a8d
|
working FPS for 3bb
|
2011-06-30 09:37:59 -07:00 |
Dan Ballard
|
763300daf0
|
tried converting cube to sdl... and tried adding fps counter to 3bb
|
2011-06-30 09:08:12 -07:00 |
Dan Ballard
|
5b0900ca93
|
cube based on open-gl's cube.c ... almost works
|
2011-06-29 23:07:33 -07:00 |
Dan Ballard
|
da9eca6122
|
trying to get math right
|
2011-06-29 07:08:33 -07:00 |
Dan Ballard
|
4e25d91ce5
|
dded cycling rainbow and start of transform code
|
2011-06-29 00:59:16 -07:00 |
Dan Ballard
|
0afbe7502b
|
first 3bb tutprial, uses lispbuilder-sdl, creates a window and a rainbow triangle!
|
2011-06-28 07:57:35 -07:00 |
Dan Ballard
|
10e37e3607
|
finished nehe tut... just displays a opengl window
|
2011-06-28 07:48:42 -07:00 |
Dan Ballard
|
b7f2ae8b96
|
NeHe intro lisp opengl
|
2011-06-27 07:56:21 -07:00 |