Dan Ballard
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75e3aea0ea
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made roate-* now can take a vector
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2012-06-26 22:20:02 -07:00 |
Dan Ballard
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4114069f01
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cleaning up and normalizing api
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2012-06-20 23:34:16 -07:00 |
Dan Ballard
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a29f16e697
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porting thruster model to new primitive generation code
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2012-06-19 23:28:11 -07:00 |
Dan Ballard
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086ef7f600
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add transform function and now define ship based on flast 3pyramid rotated and transformed
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2012-06-17 21:30:22 -07:00 |
Dan Ballard
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e3fcf269cb
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got rotate for models working. now working on axis specific stretch
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2012-06-17 15:39:56 -07:00 |
Dan Ballard
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bbfd06b17c
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jet model
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2011-08-20 15:50:49 -07:00 |
Dan Ballard
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a2879d45ed
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forward motion!
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2011-08-20 10:16:46 -07:00 |
Dan Ballard
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5ec1bdf8ba
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most of physics for moving
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2011-08-13 08:10:01 -07:00 |
Dan Ballard
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c64e191879
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finish moving code around for now
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2011-07-28 22:02:32 -07:00 |
Dan Ballard
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eccefcefe8
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started adding more proper physics (forces this time ooooh) and then
ripping flight-sim.lisp into more logically organized smaller files
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2011-07-27 08:43:17 -07:00 |