flight-sim/math.lisp

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Common Lisp
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(in-package #:flight-sim)
;;; degrees to radians
(defmacro dtr (d)
`(/ (* ,d pi) 180))
;;; radians to degress
(defmacro rtd (r)
`(/ (* ,r 180) pi))
(deftype point-vector () '(simple-array float (*)))
(deftype shape-vector () '(simple-array point-vector (*)))
(deftype pos-int () '(integer 0 *))
(deftype ref-vector () '(simple-array pos-int (*)))
(deftype shape-ref-vector () '(simple-array ref-vector (*)))
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;; function to determine value lying on start to end taking time duration at now
(defun converge (start end duration now)
(float (+ start (* (- end start) (if (eql now 0.0) 0.0 (/ (min now duration) duration))))))
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;; returns a real lisp 2d array
(defun make-rotation-matrix (xa ya za)
(let ((sxa (sin xa))
(cxa (cos xa))
(sya (sin ya))
(cya (cos ya))
(sza (sin za))
(cza (cos za)))
(make-array '(3 3) :initial-contents (list (list (* cya cza) (+ (- (* cxa sza)) (* sxa sya cza)) (+ (* sxa sza) (* cxa sya cza)))
(list (* cya sza) (+ (* cxa cza) (* sxa sya sza)) (+ (- (* sxa cza)) (* cxa sya sza)))
(list (- sya) (* sxa cya) (* cxa cya))))))
(defun rotate* (m v)
(let ((result (make-array 3 :initial-element 0)))
(dotimes (x 3)
(dotimes (y 3)
(incf (aref result x) (* (aref v y) (aref m x y)))))
result))
(defun translate-point (v1 v2 &optional (fn #'+))
(let ((result (make-array 3)))
(dotimes (i 3)
(setf (aref result i) (funcall fn (aref v1 i) (aref v2 i))))
result))
(defun translate-triangle (tri position)
(make-array (length tri) :initial-contents
(loop for v across tri collecting (translate-point position v))))
(defun rotate-triangle (tri m)
(make-array (length tri) :initial-contents
(loop for v across tri collecting (rotate* m v))))