87 lines
3.6 KiB
C
87 lines
3.6 KiB
C
#include <misc/debug.h>
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#include <structure/ChunkBuffer2.h>
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int main ()
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{
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struct ChunkBuffer2_block blocks[16];
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ChunkBuffer2 buf;
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ChunkBuffer2_Init(&buf, blocks, 16, 4 * sizeof(struct ChunkBuffer2_block));
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ASSERT_FORCE(buf.input_dest == (uint8_t *)&blocks[1])
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ASSERT_FORCE(buf.input_avail == 15 * sizeof(struct ChunkBuffer2_block))
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ASSERT_FORCE(buf.output_dest == NULL)
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ASSERT_FORCE(buf.output_avail == -1)
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ChunkBuffer2_SubmitPacket(&buf, sizeof(struct ChunkBuffer2_block));
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ASSERT_FORCE(buf.input_dest == (uint8_t *)&blocks[3])
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ASSERT_FORCE(buf.input_avail == 13 * sizeof(struct ChunkBuffer2_block))
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ASSERT_FORCE(buf.output_dest == (uint8_t *)&blocks[1])
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ASSERT_FORCE(buf.output_avail == 1 * sizeof(struct ChunkBuffer2_block))
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ChunkBuffer2_SubmitPacket(&buf, 8 * sizeof(struct ChunkBuffer2_block));
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ASSERT_FORCE(buf.input_dest == (uint8_t *)&blocks[12])
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ASSERT_FORCE(buf.input_avail == 4 * sizeof(struct ChunkBuffer2_block))
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ASSERT_FORCE(buf.output_dest == (uint8_t *)&blocks[1])
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ASSERT_FORCE(buf.output_avail == 1 * sizeof(struct ChunkBuffer2_block))
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ChunkBuffer2_SubmitPacket(&buf, 4 * sizeof(struct ChunkBuffer2_block));
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ASSERT_FORCE(buf.input_dest == NULL)
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ASSERT_FORCE(buf.input_avail == -1)
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ASSERT_FORCE(buf.output_dest == (uint8_t *)&blocks[1])
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ASSERT_FORCE(buf.output_avail == 1 * sizeof(struct ChunkBuffer2_block))
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ChunkBuffer2_ConsumePacket(&buf);
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ASSERT_FORCE(buf.input_dest == (uint8_t *)&blocks[1])
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ASSERT_FORCE(buf.input_avail == 1 * sizeof(struct ChunkBuffer2_block))
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ASSERT_FORCE(buf.output_dest == (uint8_t *)&blocks[3])
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ASSERT_FORCE(buf.output_avail == 8 * sizeof(struct ChunkBuffer2_block))
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ChunkBuffer2_ConsumePacket(&buf);
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ASSERT_FORCE(buf.input_dest == (uint8_t *)&blocks[1])
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ASSERT_FORCE(buf.input_avail == 10 * sizeof(struct ChunkBuffer2_block))
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ASSERT_FORCE(buf.output_dest == (uint8_t *)&blocks[12])
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ASSERT_FORCE(buf.output_avail == 4 * sizeof(struct ChunkBuffer2_block))
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ChunkBuffer2_SubmitPacket(&buf, 9 * sizeof(struct ChunkBuffer2_block));
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ASSERT_FORCE(buf.input_dest == (uint8_t *)&blocks[11])
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ASSERT_FORCE(buf.input_avail == 0 * sizeof(struct ChunkBuffer2_block))
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ASSERT_FORCE(buf.output_dest == (uint8_t *)&blocks[12])
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ASSERT_FORCE(buf.output_avail == 4 * sizeof(struct ChunkBuffer2_block))
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ChunkBuffer2_ConsumePacket(&buf);
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ASSERT_FORCE(buf.input_dest == (uint8_t *)&blocks[11])
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ASSERT_FORCE(buf.input_avail == 5 * sizeof(struct ChunkBuffer2_block))
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ASSERT_FORCE(buf.output_dest == (uint8_t *)&blocks[1])
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ASSERT_FORCE(buf.output_avail == 9 * sizeof(struct ChunkBuffer2_block))
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ChunkBuffer2_SubmitPacket(&buf, 1 * sizeof(struct ChunkBuffer2_block));
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ASSERT_FORCE(buf.input_dest == NULL)
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ASSERT_FORCE(buf.input_avail == -1)
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ASSERT_FORCE(buf.output_dest == (uint8_t *)&blocks[1])
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ASSERT_FORCE(buf.output_avail == 9 * sizeof(struct ChunkBuffer2_block))
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ChunkBuffer2_ConsumePacket(&buf);
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ASSERT_FORCE(buf.input_dest == (uint8_t *)&blocks[1])
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ASSERT_FORCE(buf.input_avail == 9 * sizeof(struct ChunkBuffer2_block))
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ASSERT_FORCE(buf.output_dest == (uint8_t *)&blocks[11])
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ASSERT_FORCE(buf.output_avail == 1 * sizeof(struct ChunkBuffer2_block))
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ChunkBuffer2_ConsumePacket(&buf);
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ASSERT_FORCE(buf.input_dest == (uint8_t *)&blocks[1])
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ASSERT_FORCE(buf.input_avail == 15 * sizeof(struct ChunkBuffer2_block))
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ASSERT_FORCE(buf.output_dest == NULL)
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ASSERT_FORCE(buf.output_avail == -1)
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return 0;
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}
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