89 lines
3.1 KiB
C
89 lines
3.1 KiB
C
/**
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* @file KeepaliveIO.h
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* @author Ambroz Bizjak <ambrop7@gmail.com>
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*
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* @section LICENSE
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the author nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* @section DESCRIPTION
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*
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* A {@link PacketPassInterface} layer for sending keep-alive packets.
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*/
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#ifndef BADVPN_KEEPALIVEIO
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#define BADVPN_KEEPALIVEIO
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#include <misc/debug.h>
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#include <base/DebugObject.h>
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#include <system/BReactor.h>
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#include <flow/PacketPassInterface.h>
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#include <flow/PacketRecvInterface.h>
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#include <flow/PacketPassPriorityQueue.h>
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#include <flow/SinglePacketBuffer.h>
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#include <flow/PacketRecvBlocker.h>
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#include <flowextra/PacketPassInactivityMonitor.h>
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/**
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* A {@link PacketPassInterface} layer for sending keep-alive packets.
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*/
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typedef struct {
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BReactor *reactor;
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PacketPassInactivityMonitor kasender;
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PacketPassPriorityQueue queue;
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PacketPassPriorityQueueFlow user_qflow;
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PacketPassPriorityQueueFlow ka_qflow;
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SinglePacketBuffer ka_buffer;
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PacketRecvBlocker ka_blocker;
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DebugObject d_obj;
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} KeepaliveIO;
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/**
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* Initializes the object.
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*
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* @param o the object
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* @param reactor reactor we live in
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* @param output output interface
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* @param keepalive_input keepalive input interface. Its MTU must be <= MTU of output.
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* @param keepalive_interval_ms keepalive interval in milliseconds. Must be >0.
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* @return 1 on success, 0 on failure
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*/
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int KeepaliveIO_Init (KeepaliveIO *o, BReactor *reactor, PacketPassInterface *output, PacketRecvInterface *keepalive_input, btime_t keepalive_interval_ms) WARN_UNUSED;
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/**
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* Frees the object.
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*
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* @param o the object
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*/
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void KeepaliveIO_Free (KeepaliveIO *o);
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/**
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* Returns the input interface.
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*
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* @param o the object
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* @return input interface
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*/
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PacketPassInterface * KeepaliveIO_GetInput (KeepaliveIO *o);
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#endif
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