187 lines
5.8 KiB
C
187 lines
5.8 KiB
C
/**
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* @file server.h
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* @author Ambroz Bizjak <ambrop7@gmail.com>
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*
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* @section LICENSE
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the author nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdint.h>
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#include <protocol/scproto.h>
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#include <structure/LinkedList1.h>
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#include <structure/BAVL.h>
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#include <flow/PacketProtoDecoder.h>
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#include <flow/PacketStreamSender.h>
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#include <flow/PacketPassPriorityQueue.h>
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#include <flow/PacketPassFairQueue.h>
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#include <flow/PacketProtoFlow.h>
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#include <system/BReactor.h>
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#include <system/BConnection.h>
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#include <nspr_support/BSSLConnection.h>
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// name of the program
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#define PROGRAM_NAME "server"
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// maxiumum number of connected clients. Must be <=2^16.
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#define DEFAULT_MAX_CLIENTS 30
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// client output control flow buffer size in packets
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// it must hold: initdata, newclient's, endclient's (if other peers die when informing them)
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// make it big enough to hold the initial packet burst (initdata, newclient's),
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#define CLIENT_CONTROL_BUFFER_MIN_PACKETS (1 + 2*(MAX_CLIENTS - 1))
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// size of client-to-client buffers in packets
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#define CLIENT_PEER_FLOW_BUFFER_MIN_PACKETS 10
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// after how long of not hearing anything from the client we disconnect it
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#define CLIENT_NO_DATA_TIME_LIMIT 30000
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// SO_SNDBFUF socket option for clients
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#define CLIENT_DEFAULT_SOCKET_SNDBUF 16384
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// reset time when a buffer runs out or when we get the resetpeer message
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#define CLIENT_RESET_TIME 30000
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// maxiumum listen addresses
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#define MAX_LISTEN_ADDRS 16
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//#define SIMULATE_OUT_OF_CONTROL_BUFFER 20
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//#define SIMULATE_OUT_OF_FLOW_BUFFER 100
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// performing SSL handshake
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#define INITSTATUS_HANDSHAKE 1
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// waiting for clienthello
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#define INITSTATUS_WAITHELLO 2
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// initialisation was complete
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#define INITSTATUS_COMPLETE 3
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#define INITSTATUS_HASLINK(status) ((status) == INITSTATUS_WAITHELLO || (status) == INITSTATUS_COMPLETE)
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struct client_data;
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struct peer_know;
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struct peer_flow {
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// source client
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struct client_data *src_client;
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// destination client
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struct client_data *dest_client;
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peerid_t dest_client_id;
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// node in source client hash table (by destination), only when src_client != NULL
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BAVLNode src_tree_node;
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// node in source client list, only when src_client != NULL
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LinkedList1Node src_list_node;
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// node in destination client list
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LinkedList1Node dest_list_node;
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// output chain
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int have_io;
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PacketPassFairQueueFlow qflow;
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PacketProtoFlow oflow;
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BufferWriter *input;
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int packet_len;
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uint8_t *packet;
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// reset timer
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BTimer reset_timer;
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// opposite flow
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struct peer_flow *opposite;
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// pair data
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struct peer_know *know;
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int accepted;
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int resetting;
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};
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struct peer_know {
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struct client_data *from;
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struct client_data *to;
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int relay_server;
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int relay_client;
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LinkedList1Node from_node;
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LinkedList1Node to_node;
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BPending inform_job;
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BPending uninform_job;
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};
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struct client_data {
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// socket
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BConnection con;
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BAddr addr;
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// SSL connection, if using SSL
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PRFileDesc bottom_prfd;
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PRFileDesc *ssl_prfd;
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BSSLConnection sslcon;
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// initialization state
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int initstatus;
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// client data if using SSL
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uint8_t cert[SCID_NEWCLIENT_MAX_CERT_LEN];
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int cert_len;
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uint8_t cert_old[SCID_NEWCLIENT_MAX_CERT_LEN];
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int cert_old_len;
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char *common_name;
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// client version
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int version;
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// no data timer
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BTimer disconnect_timer;
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// client ID
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peerid_t id;
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// node in clients linked list
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LinkedList1Node list_node;
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// node in clients tree (by ID)
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BAVLNode tree_node;
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// knowledge lists
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LinkedList1 know_out_list;
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LinkedList1 know_in_list;
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// flows from us
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LinkedList1 peer_out_flows_list;
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BAVL peer_out_flows_tree;
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// whether it's being removed
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int dying;
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BPending dying_job;
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// input
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PacketProtoDecoder input_decoder;
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PacketPassInterface input_interface;
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// output common
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PacketStreamSender output_sender;
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PacketPassPriorityQueue output_priorityqueue;
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// output control flow
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PacketPassPriorityQueueFlow output_control_qflow;
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PacketProtoFlow output_control_oflow;
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BufferWriter *output_control_input;
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int output_control_packet_len;
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uint8_t *output_control_packet;
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// output peers flow
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PacketPassPriorityQueueFlow output_peers_qflow;
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PacketPassFairQueue output_peers_fairqueue;
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LinkedList1 output_peers_flows;
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};
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