230 lines
6.8 KiB
C
230 lines
6.8 KiB
C
/**
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* @file FragmentProtoDisassembler.c
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* @author Ambroz Bizjak <ambrop7@gmail.com>
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*
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* @section LICENSE
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the author nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stddef.h>
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#include <string.h>
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#include <misc/debug.h>
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#include <misc/byteorder.h>
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#include <misc/minmax.h>
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#include "client/FragmentProtoDisassembler.h"
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static void write_chunks (FragmentProtoDisassembler *o)
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{
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#define IN_AVAIL (o->in_len - o->in_used)
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#define OUT_AVAIL ((o->output_mtu - o->out_used) - (int)sizeof(struct fragmentproto_chunk_header))
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ASSERT(o->in_len >= 0)
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ASSERT(o->out)
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ASSERT(OUT_AVAIL > 0)
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// write chunks to output packet
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do {
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// calculate chunk length
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int chunk_len = bmin_int(IN_AVAIL, OUT_AVAIL);
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if (o->chunk_mtu > 0) {
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chunk_len = bmin_int(chunk_len, o->chunk_mtu);
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}
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// write chunk header
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struct fragmentproto_chunk_header header;
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header.frame_id = htol16(o->frame_id);
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header.chunk_start = htol16(o->in_used);
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header.chunk_len = htol16(chunk_len);
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header.is_last = (chunk_len == IN_AVAIL);
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memcpy(o->out + o->out_used, &header, sizeof(header));
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// write chunk data
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memcpy(o->out + o->out_used + sizeof(struct fragmentproto_chunk_header), o->in + o->in_used, chunk_len);
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// increment pointers
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o->in_used += chunk_len;
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o->out_used += sizeof(struct fragmentproto_chunk_header) + chunk_len;
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} while (IN_AVAIL > 0 && OUT_AVAIL > 0);
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// have we finished the input packet?
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if (IN_AVAIL == 0) {
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// set no input packet
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o->in_len = -1;
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// increment frame ID
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o->frame_id++;
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// finish input
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PacketPassInterface_Done(&o->input);
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}
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// should we finish the output packet?
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if (OUT_AVAIL <= 0 || o->latency < 0) {
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// set no output packet
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o->out = NULL;
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// stop timer (if it's running)
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if (o->latency >= 0) {
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BReactor_RemoveTimer(o->reactor, &o->timer);
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}
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// finish output
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PacketRecvInterface_Done(&o->output, o->out_used);
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} else {
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// start timer if we have output and it's not running (output was empty before)
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if (!BTimer_IsRunning(&o->timer)) {
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BReactor_SetTimer(o->reactor, &o->timer);
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}
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}
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}
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static void input_handler_send (FragmentProtoDisassembler *o, uint8_t *data, int data_len)
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{
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ASSERT(data_len >= 0)
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ASSERT(o->in_len == -1)
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// set input packet
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o->in_len = data_len;
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o->in = data;
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o->in_used = 0;
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// if there is no output, wait for it
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if (!o->out) {
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return;
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}
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write_chunks(o);
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}
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static void input_handler_requestcancel (FragmentProtoDisassembler *o)
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{
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ASSERT(o->in_len >= 0)
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ASSERT(!o->out)
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// set no input packet
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o->in_len = -1;
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// finish input
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PacketPassInterface_Done(&o->input);
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}
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static void output_handler_recv (FragmentProtoDisassembler *o, uint8_t *data)
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{
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ASSERT(data)
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ASSERT(!o->out)
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// set output packet
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o->out = data;
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o->out_used = 0;
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// if there is no input, wait for it
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if (o->in_len < 0) {
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return;
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}
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write_chunks(o);
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}
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static void timer_handler (FragmentProtoDisassembler *o)
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{
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ASSERT(o->latency >= 0)
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ASSERT(o->out)
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ASSERT(o->in_len == -1)
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// set no output packet
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o->out = NULL;
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// finish output
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PacketRecvInterface_Done(&o->output, o->out_used);
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}
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void FragmentProtoDisassembler_Init (FragmentProtoDisassembler *o, BReactor *reactor, int input_mtu, int output_mtu, int chunk_mtu, btime_t latency)
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{
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ASSERT(input_mtu >= 0)
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ASSERT(input_mtu <= UINT16_MAX)
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ASSERT(output_mtu > sizeof(struct fragmentproto_chunk_header))
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ASSERT(chunk_mtu > 0 || chunk_mtu < 0)
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// init arguments
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o->reactor = reactor;
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o->output_mtu = output_mtu;
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o->chunk_mtu = chunk_mtu;
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o->latency = latency;
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// init input
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PacketPassInterface_Init(&o->input, input_mtu, (PacketPassInterface_handler_send)input_handler_send, o, BReactor_PendingGroup(reactor));
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PacketPassInterface_EnableCancel(&o->input, (PacketPassInterface_handler_requestcancel)input_handler_requestcancel);
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// init output
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PacketRecvInterface_Init(&o->output, o->output_mtu, (PacketRecvInterface_handler_recv)output_handler_recv, o, BReactor_PendingGroup(reactor));
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// init timer
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if (o->latency >= 0) {
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BTimer_Init(&o->timer, o->latency, (BTimer_handler)timer_handler, o);
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}
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// have no input packet
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o->in_len = -1;
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// have no output packet
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o->out = NULL;
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// start with zero frame ID
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o->frame_id = 0;
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DebugObject_Init(&o->d_obj);
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}
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void FragmentProtoDisassembler_Free (FragmentProtoDisassembler *o)
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{
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DebugObject_Free(&o->d_obj);
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// free timer
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if (o->latency >= 0) {
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BReactor_RemoveTimer(o->reactor, &o->timer);
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}
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// free output
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PacketRecvInterface_Free(&o->output);
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// free input
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PacketPassInterface_Free(&o->input);
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}
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PacketPassInterface * FragmentProtoDisassembler_GetInput (FragmentProtoDisassembler *o)
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{
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DebugObject_Access(&o->d_obj);
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return &o->input;
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}
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PacketRecvInterface * FragmentProtoDisassembler_GetOutput (FragmentProtoDisassembler *o)
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{
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DebugObject_Access(&o->d_obj);
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return &o->output;
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}
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