/** * @file balloc.h * @author Ambroz Bizjak * * @section LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * @section DESCRIPTION * * Memory allocation functions. */ #ifndef BADVPN_MISC_BALLOC_H #define BADVPN_MISC_BALLOC_H #include #include #include #include #include #include #include /** * Allocates memory. * * @param bytes number of bytes to allocate. * @return a non-NULL pointer to the memory, or NULL on failure. * The memory allocated can be freed using {@link BFree}. */ static void * BAlloc (size_t bytes); /** * Frees memory. * * @param m memory to free. Must have been obtained with {@link BAlloc}, * {@link BAllocArray}, or {@link BAllocArray2}. May be NULL; * in this case, this function does nothing. */ static void BFree (void *m); /** * Changes the size of a memory block. On success, the memory block * may be moved to a different address. * * @param m pointer to a memory block obtained from {@link BAlloc} * or other functions in this group. If this is NULL, the * call is equivalent to {@link BAlloc}(bytes). * @param bytes new size of the memory block * @return new pointer to the memory block, or NULL on failure */ static void * BRealloc (void *m, size_t bytes); /** * Allocates memory, with size given as a {@link bsize_t}. * * @param bytes number of bytes to allocate. If the size is overflow, * this function will return NULL. * @return a non-NULL pointer to the memory, or NULL on failure. * The memory allocated can be freed using {@link BFree}. */ static void * BAllocSize (bsize_t bytes); /** * Allocates memory for an array. * A check is first done to make sure the multiplication doesn't overflow; * otherwise, this is equivalent to {@link BAlloc}(count * bytes). * This may be slightly faster if 'bytes' is constant, because a division * with 'bytes' is performed. * * @param count number of elements. * @param bytes size of one array element. * @return a non-NULL pointer to the memory, or NULL on failure. * The memory allocated can be freed using {@link BFree}. */ static void * BAllocArray (size_t count, size_t bytes); /** * Reallocates memory that was allocated using one of the allocation * functions in this file. On success, the memory may be moved to a * different address, leaving the old address invalid. * * @param mem pointer to an existing memory block. May be NULL, in which * case this is equivalent to {@link BAllocArray}. * @param count number of elements for reallocation * @param bytes size of one array element for reallocation * @return a non-NULL pointer to the address of the reallocated memory * block, or NULL on failure. On failure, the original memory * block is left intact. */ static void * BReallocArray (void *mem, size_t count, size_t bytes); /** * Allocates memory for a two-dimensional array. * * Checks are first done to make sure the multiplications don't overflow; * otherwise, this is equivalent to {@link BAlloc}((count2 * (count1 * bytes)). * * @param count2 number of elements in one dimension. * @param count1 number of elements in the other dimension. * @param bytes size of one array element. * @return a non-NULL pointer to the memory, or NULL on failure. * The memory allocated can be freed using {@link BFree}. */ static void * BAllocArray2 (size_t count2, size_t count1, size_t bytes); /** * Adds to a size_t with overflow detection. * * @param s pointer to a size_t to add to * @param add number to add * @return 1 on success, 0 on failure */ static int BSizeAdd (size_t *s, size_t add); /** * Aligns a size_t upwards with overflow detection. * * @param s pointer to a size_t to align * @param align alignment value. Must be >0. * @return 1 on success, 0 on failure */ static int BSizeAlign (size_t *s, size_t align); void * BAlloc (size_t bytes) { if (bytes == 0) { return malloc(1); } return malloc(bytes); } void BFree (void *m) { free(m); } void * BRealloc (void *m, size_t bytes) { if (bytes == 0) { return realloc(m, 1); } return realloc(m, bytes); } void * BAllocSize (bsize_t bytes) { if (bytes.is_overflow) { return NULL; } return BAlloc(bytes.value); } void * BAllocArray (size_t count, size_t bytes) { if (count == 0 || bytes == 0) { return malloc(1); } if (count > SIZE_MAX / bytes) { return NULL; } return BAlloc(count * bytes); } void * BReallocArray (void *mem, size_t count, size_t bytes) { if (count == 0 || bytes == 0) { return realloc(mem, 1); } if (count > SIZE_MAX / bytes) { return NULL; } return realloc(mem, count * bytes); } void * BAllocArray2 (size_t count2, size_t count1, size_t bytes) { if (count2 == 0 || count1 == 0 || bytes == 0) { return malloc(1); } if (count1 > SIZE_MAX / bytes) { return NULL; } if (count2 > SIZE_MAX / (count1 * bytes)) { return NULL; } return BAlloc(count2 * (count1 * bytes)); } int BSizeAdd (size_t *s, size_t add) { ASSERT(s) if (add > SIZE_MAX - *s) { return 0; } *s += add; return 1; } int BSizeAlign (size_t *s, size_t align) { ASSERT(s) ASSERT(align > 0) size_t mod = *s % align; if (mod > 0) { if (align - mod > SIZE_MAX - *s) { return 0; } *s += align - mod; } return 1; } #endif