/** * @file fragmentproto.h * @author Ambroz Bizjak * * @section LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * @section DESCRIPTION * * Definitions for FragmentProto, a protocol that allows sending of arbitrarily sized packets over * a link with a fixed MTU. * * All multi-byte integers in structs are little-endian, unless stated otherwise. * * A FragmentProto packet consists of a number of chunks. * Each chunk consists of: * - the chunk header (struct {@link fragmentproto_chunk_header}) * - the chunk payload, i.e. part of the frame specified in the header */ #ifndef BADVPN_PROTOCOL_FRAGMENTPROTO_H #define BADVPN_PROTOCOL_FRAGMENTPROTO_H #include #include #include typedef uint16_t fragmentproto_frameid; /** * FragmentProto chunk header. */ B_START_PACKED struct fragmentproto_chunk_header { /** * Identifier of the frame this chunk belongs to. * Frames should be given ascending identifiers as they are encoded * into chunks (except when the ID wraps to zero). */ fragmentproto_frameid frame_id; /** * Position in the frame where this chunk starts. */ uint16_t chunk_start; /** * Length of the chunk's payload. */ uint16_t chunk_len; /** * Whether this is the last chunk of the frame, i.e. * the total length of the frame is chunk_start + chunk_len. */ uint8_t is_last; } B_PACKED; B_END_PACKED /** * Calculates how many chunks are needed at most for encoding one frame of the * given maximum size with FragmentProto onto a carrier with a given MTU. * This includes the case when the first chunk of a frame is not the first chunk * in a FragmentProto packet. * * @param carrier_mtu MTU of the carrier, i.e. maximum length of FragmentProto packets. Must be >sizeof(struct fragmentproto_chunk_header). * @param frame_mtu maximum frame size. Must be >=0. * @return maximum number of chunks needed. Will be >0. */ static int fragmentproto_max_chunks_for_frame (int carrier_mtu, int frame_mtu) { ASSERT(carrier_mtu > sizeof(struct fragmentproto_chunk_header)) ASSERT(frame_mtu >= 0) return (bdivide_up(frame_mtu, (carrier_mtu - sizeof(struct fragmentproto_chunk_header))) + 1); } #endif