/** * @file BEventLock.h * @author Ambroz Bizjak * * @section LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * @section DESCRIPTION * * A FIFO lock for events using the job queue ({@link BPending}). */ #ifndef BADVPN_BEVENTLOCK_H #define BADVPN_BEVENTLOCK_H #include #include #include #include /** * Event context handler called when the lock job has acquired the lock * after requesting the lock with {@link BEventLockJob_Wait}. * The object was in waiting state. * The object enters locked state before the handler is called. * * @param user as in {@link BEventLockJob_Init} */ typedef void (*BEventLock_handler) (void *user); /** * A FIFO lock for events using the job queue ({@link BPending}). */ typedef struct { LinkedList1 jobs; BPending exec_job; DebugObject d_obj; DebugCounter pending_ctr; } BEventLock; /** * An object that can request a {@link BEventLock} lock. */ typedef struct { BEventLock *l; BEventLock_handler handler; void *user; int pending; LinkedList1Node pending_node; DebugObject d_obj; } BEventLockJob; /** * Initializes the object. * * @param o the object * @param pg pending group */ void BEventLock_Init (BEventLock *o, BPendingGroup *pg); /** * Frees the object. * There must be no {@link BEventLockJob} objects using this lock * (regardless of their state). * * @param o the object */ void BEventLock_Free (BEventLock *o); /** * Initializes the object. * The object is initialized in idle state. * * @param o the object * @param l the lock * @param handler handler to call when the lock is aquired * @param user value to pass to handler */ void BEventLockJob_Init (BEventLockJob *o, BEventLock *l, BEventLock_handler handler, void *user); /** * Frees the object. * * @param o the object */ void BEventLockJob_Free (BEventLockJob *o); /** * Requests the lock. * The object must be in idle state. * The object enters waiting state. * * @param o the object */ void BEventLockJob_Wait (BEventLockJob *o); /** * Aborts the lock request or releases the lock. * The object must be in waiting or locked state. * The object enters idle state. * * @param o the object */ void BEventLockJob_Release (BEventLockJob *o); #endif