/** * @file buffer.c * @author Ambroz Bizjak * * @section LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * @section DESCRIPTION * * Synopsis: * buffer([string data]) * * Variables: * string (empty) - data in the buffer * string length - number of bytes in the buffer * * Description: * Implements an array of bytes which supports appending bytes and removing * bytes from the beginning. The buffer is implemented using chunks; * the time complexity of operations depends on the number of chunks affected, * and not on the actual number of bytes. Each append operation produces a single * chunk. In particular: * * Complexity of append and construction: * log(total number of chunks) + (time for copying data). * Complexity of consume: * log(total number of chunks) * (1 + (number of chunks in consumed range)) * Complexity of referencing and unreferencing a range: * log(total number of chunks) * (1 + (number of chunks in referenced range)) * * Synopsis: * buffer::append(string data) * * Description: * Appends the given data to the end of the buffer. * * Synopsis: * buffer::consume(string amount) * * Description: * Removes the specified number of bytes from the beginning of the buffer. * 'amount' must not be larger than the current length of the buffer. */ #include #include #include #include #include #include #include #include #include #include #include #include #define ModuleLog(i, ...) NCDModuleInst_Backend_Log((i), BLOG_CURRENT_CHANNEL, __VA_ARGS__) struct chunk; #include "buffer_chunks_tree.h" #include struct buffer { struct instance *inst; ChunksTree chunks_tree; int refcnt; }; struct chunk { struct buffer *buf; size_t offset; size_t length; ChunksTreeNode chunks_tree_node; int refcnt; char data[]; }; struct reference { struct chunk *first_chunk; size_t first_offset; size_t length; BRefTarget ref_target; }; struct instance { NCDModuleInst *i; size_t offset; size_t total_length; struct buffer *buf; }; #include "buffer_chunks_tree.h" #include static void instance_assert (struct instance *inst); static int instance_append (struct instance *inst, NCDValRef string); static void instance_consume (struct instance *inst, size_t amount); static struct buffer * buffer_init (struct instance *inst, NCDModuleInst *i); static void buffer_free (struct buffer *buf); static void buffer_detach (struct buffer *buf); static struct chunk * buffer_get_existing_chunk (struct buffer *buf, size_t offset); static struct chunk * chunk_init (struct instance *inst, size_t length); static void chunk_unref (struct chunk *c); static void chunk_assert (struct chunk *c); static struct reference * reference_init (struct instance *inst, size_t offset, size_t length, NCDValComposedStringResource *out_resource); static void reference_ref_target_func_release (BRefTarget *ref_target); static void reference_assert (struct reference *ref); static void reference_resource_func_getptr (void *user, size_t offset, const char **out_data, size_t *out_length); static void instance_assert (struct instance *inst) { ASSERT(inst->buf->inst == inst) } static int instance_append (struct instance *inst, NCDValRef string) { instance_assert(inst); ASSERT(NCDVal_IsString(string)) size_t length = NCDVal_StringLength(string); // if string is empty do nothing, we can't make an empty chunk if (length == 0) { return 1; } // init chunk struct chunk *c = chunk_init(inst, length); if (!c) { return 0; } // copy data to chunk NCDVal_StringCopyOut(string, 0, length, c->data); return 1; } static void instance_consume (struct instance *inst, size_t amount) { instance_assert(inst); ASSERT(amount <= inst->total_length - inst->offset) // nothing do to if amount is zero if (amount == 0) { return; } // find chunk where the byte in the buffer resides struct chunk *c = buffer_get_existing_chunk(inst->buf, inst->offset); // increment buffer offset inst->offset += amount; // unreference chunks which no longer contain buffer contents while (c && c->offset + c->length <= inst->offset) { struct chunk *next_c = ChunksTree_GetNext(&inst->buf->chunks_tree, 0, c); chunk_unref(c); c = next_c; } } static struct buffer * buffer_init (struct instance *inst, NCDModuleInst *i) { ASSERT(inst) // allocate structure struct buffer *buf = BAlloc(sizeof(*buf)); if (!buf) { ModuleLog(i, BLOG_ERROR, "BAlloc failed"); return NULL; } // set instance pointer buf->inst = inst; // init chunks tree ChunksTree_Init(&buf->chunks_tree); // set refcnt to 0 (number of reference objects) buf->refcnt = 0; return buf; } static void buffer_free (struct buffer *buf) { ASSERT(!buf->inst) ASSERT(ChunksTree_IsEmpty(&buf->chunks_tree)) ASSERT(buf->refcnt == 0) // free structure BFree(buf); } static void buffer_detach (struct buffer *buf) { ASSERT(buf->inst) struct instance *inst = buf->inst; // consume entire buffer to free any chunks that aren't referenced instance_consume(inst, inst->total_length - inst->offset); // clear instance pointer buf->inst = NULL; // free buffer if there are no more chunks if (ChunksTree_IsEmpty(&buf->chunks_tree)) { buffer_free(buf); } } static struct chunk * buffer_get_existing_chunk (struct buffer *buf, size_t offset) { struct chunk *c = ChunksTree_GetLastLesserEqual(&buf->chunks_tree, 0, offset); ASSERT(c) chunk_assert(c); ASSERT(offset >= c->offset) ASSERT(offset < c->offset + c->length) return c; } static struct chunk * chunk_init (struct instance *inst, size_t length) { instance_assert(inst); ASSERT(length > 0) struct buffer *buf = inst->buf; // make sure length is not too large if (length >= SIZE_MAX - inst->total_length) { ModuleLog(inst->i, BLOG_ERROR, "length overflow"); return NULL; } // allocate structure bsize_t size = bsize_add(bsize_fromsize(sizeof(struct chunk)), bsize_fromsize(length)); struct chunk *c = BAllocSize(size); if (!c) { ModuleLog(inst->i, BLOG_ERROR, "BAllocSize failed"); return NULL; } // set some members c->buf = buf; c->offset = inst->total_length; c->length = length; // insert into chunks tree int res = ChunksTree_Insert(&buf->chunks_tree, 0, c, NULL); B_ASSERT_USE(res) // set reference count to 1 (referenced by buffer contents) c->refcnt = 1; // increment buffer length inst->total_length += length; chunk_assert(c); return c; } static void chunk_unref (struct chunk *c) { chunk_assert(c); // decrement reference count c->refcnt--; // if reference count is not yet zero, do nothing else if (c->refcnt > 0) { return; } // remove from chunks tree ChunksTree_Remove(&c->buf->chunks_tree, 0, c); // free structure BFree(c); } static void chunk_assert (struct chunk *c) { ASSERT(c->buf) ASSERT(c->length > 0) ASSERT(!c->buf->inst || c->offset <= c->buf->inst->total_length) ASSERT(!c->buf->inst || c->length <= c->buf->inst->total_length - c->offset) ASSERT(c->refcnt > 0) } static struct reference * reference_init (struct instance *inst, size_t offset, size_t length, NCDValComposedStringResource *out_resource) { instance_assert(inst); struct buffer *buf = inst->buf; ASSERT(offset >= inst->offset) ASSERT(offset <= inst->total_length) ASSERT(length <= inst->total_length - offset) ASSERT(length > 0) ASSERT(out_resource) // check buffer reference count. This ensures we can always increment the // chunk reference counts, below. We use (INT_MAX - 1) here because the buffer // itself can also own references to chunks. if (buf->refcnt == INT_MAX - 1) { ModuleLog(inst->i, BLOG_ERROR, "too many references"); return NULL; } // allocate structure struct reference *ref = BAlloc(sizeof(*ref)); if (!ref) { ModuleLog(inst->i, BLOG_ERROR, "BAlloc failed"); return NULL; } // find chunk where the first byte of the interval resides struct chunk *c = buffer_get_existing_chunk(buf, offset); // set some members ref->first_chunk = c; ref->first_offset = offset - c->offset; ref->length = length; // increment buffer reference count buf->refcnt++; // reference chunks do { struct chunk *next_c = ChunksTree_GetNext(&buf->chunks_tree, 0, c); ASSERT(c->refcnt < INT_MAX) c->refcnt++; c = next_c; } while (c && c->offset < offset + length); // init reference target BRefTarget_Init(&ref->ref_target, reference_ref_target_func_release); // write resource out_resource->func_getptr = reference_resource_func_getptr; out_resource->user = ref; out_resource->ref_target = &ref->ref_target; reference_assert(ref); return ref; } static void reference_ref_target_func_release (BRefTarget *ref_target) { struct reference *ref = UPPER_OBJECT(ref_target, struct reference, ref_target); reference_assert(ref); struct buffer *buf = ref->first_chunk->buf; // compute offset size_t offset = ref->first_chunk->offset + ref->first_offset; // unreference chunks struct chunk *c = ref->first_chunk; do { struct chunk *next_c = ChunksTree_GetNext(&buf->chunks_tree, 0, c); chunk_unref(c); c = next_c; } while (c && c->offset < offset + ref->length); // decrement buffer reference count ASSERT(buf->refcnt > 0) buf->refcnt--; // free structure BFree(ref); // if the instance has died and there are no more chunks, free buffer if (!buf->inst && ChunksTree_IsEmpty(&buf->chunks_tree)) { buffer_free(buf); } } static void reference_assert (struct reference *ref) { ASSERT(ref->first_chunk) ASSERT(ref->first_offset < ref->first_chunk->length) ASSERT(ref->length > 0) chunk_assert(ref->first_chunk); } static void reference_resource_func_getptr (void *user, size_t offset, const char **out_data, size_t *out_length) { struct reference *ref = user; reference_assert(ref); ASSERT(offset < ref->length) ASSERT(out_data) ASSERT(out_length) // compute absolute offset of request size_t abs_offset = ref->first_chunk->offset + ref->first_offset + offset; // find chunk where the byte at the requested offset resides struct chunk *c = buffer_get_existing_chunk(ref->first_chunk->buf, abs_offset); // compute offset of this byte within the chunk size_t chunk_offset = abs_offset - c->offset; // return the data from this byte to the end of the chunk *out_data = c->data + chunk_offset; *out_length = c->length - chunk_offset; } static void func_new (void *vo, NCDModuleInst *i, const struct NCDModuleInst_new_params *params) { struct instance *o = vo; o->i = i; // pass instance pointer to methods NCDModuleInst_Backend_PassMemToMethods(i); // read arguments NCDValRef data_arg = NCDVal_NewInvalid(); if (!NCDVal_ListRead(params->args, 0) && !NCDVal_ListRead(params->args, 1, &data_arg) ) { ModuleLog(i, BLOG_ERROR, "wrong arity"); goto fail0; } if (!NCDVal_IsInvalid(data_arg) && !NCDVal_IsString(data_arg)) { ModuleLog(i, BLOG_ERROR, "wrong type"); goto fail0; } // set offset and total length o->offset = 0; o->total_length = 0; // allocate buffer o->buf = buffer_init(o, i); if (!o->buf) { goto fail0; } // append initial data if (!NCDVal_IsInvalid(data_arg)) { if (!instance_append(o, data_arg)) { goto fail1; } } // signal up NCDModuleInst_Backend_Up(i); return; fail1: o->buf->inst = NULL; buffer_free(o->buf); fail0: NCDModuleInst_Backend_DeadError(i); } static void func_die (void *vo) { struct instance *o = vo; instance_assert(o); // detach buffer from instance buffer_detach(o->buf); // die NCDModuleInst_Backend_Dead(o->i); } static int func_getvar (void *vo, NCD_string_id_t name, NCDValMem *mem, NCDValRef *out) { struct instance *o = vo; instance_assert(o); if (name == NCD_STRING_EMPTY) { if (o->total_length - o->offset == 0) { *out = NCDVal_NewStringUninitialized(mem, 0); } else { NCDValComposedStringResource resource; struct reference *ref = reference_init(o, o->offset, o->total_length - o->offset, &resource); if (!ref) { goto fail; } *out = NCDVal_NewComposedString(mem, resource, 0, ref->length); BRefTarget_Deref(resource.ref_target); } return 1; } if (name == NCD_STRING_LENGTH) { *out = ncd_make_uintmax(mem, o->total_length - o->offset); return 1; } return 0; fail: *out = NCDVal_NewInvalid(); return 1; } static void append_func_new (void *vo, NCDModuleInst *i, const struct NCDModuleInst_new_params *params) { // read arguments NCDValRef data_arg; if (!NCDVal_ListRead(params->args, 1, &data_arg)) { ModuleLog(i, BLOG_ERROR, "wrong arity"); goto fail0; } if (!NCDVal_IsString(data_arg)) { ModuleLog(i, BLOG_ERROR, "wrong type"); goto fail0; } // get instance struct instance *inst = params->method_user; // append if (!instance_append(inst, data_arg)) { ModuleLog(i, BLOG_ERROR, "instance_append failed"); goto fail0; } // go up NCDModuleInst_Backend_Up(i); return; fail0: NCDModuleInst_Backend_DeadError(i); } static void consume_func_new (void *vo, NCDModuleInst *i, const struct NCDModuleInst_new_params *params) { // read arguments NCDValRef amount_arg; if (!NCDVal_ListRead(params->args, 1, &amount_arg)) { ModuleLog(i, BLOG_ERROR, "wrong arity"); goto fail0; } if (!NCDVal_IsString(amount_arg)) { ModuleLog(i, BLOG_ERROR, "wrong type"); goto fail0; } // parse amount uintmax_t amount; if (!ncd_read_uintmax(amount_arg, &amount)) { ModuleLog(i, BLOG_ERROR, "wrong amount"); goto fail0; } // get instance struct instance *inst = params->method_user; // check amount if (amount > inst->total_length - inst->offset) { ModuleLog(i, BLOG_ERROR, "amount is more than buffer length"); goto fail0; } // consume instance_consume(inst, amount); // go up NCDModuleInst_Backend_Up(i); return; fail0: NCDModuleInst_Backend_DeadError(i); } static struct NCDModule modules[] = { { .type = "buffer", .func_new2 = func_new, .func_die = func_die, .func_getvar2 = func_getvar, .alloc_size = sizeof(struct instance), .flags = NCDMODULE_FLAG_ACCEPT_NON_CONTINUOUS_STRINGS }, { .type = "buffer::append", .func_new2 = append_func_new, .flags = NCDMODULE_FLAG_ACCEPT_NON_CONTINUOUS_STRINGS }, { .type = "buffer::consume", .func_new2 = consume_func_new, .flags = NCDMODULE_FLAG_ACCEPT_NON_CONTINUOUS_STRINGS }, { .type = NULL } }; const struct NCDModuleGroup ncdmodule_buffer = { .modules = modules };