/** * @file StreamPassConnector.h * @author Ambroz Bizjak * * @section LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * @section DESCRIPTION * * A {@link StreamPassInterface} layer which allows the output to be * connected and disconnected on the fly. */ #ifndef BADVPN_FLOW_STREAMPASSCONNECTOR_H #define BADVPN_FLOW_STREAMPASSCONNECTOR_H #include #include #include /** * A {@link StreamPassInterface} layer which allows the output to be * connected and disconnected on the fly. */ typedef struct { StreamPassInterface input; int in_len; uint8_t *in; StreamPassInterface *output; DebugObject d_obj; } StreamPassConnector; /** * Initializes the object. * The object is initialized in not connected state. * * @param o the object * @param pg pending group */ void StreamPassConnector_Init (StreamPassConnector *o, BPendingGroup *pg); /** * Frees the object. * * @param o the object */ void StreamPassConnector_Free (StreamPassConnector *o); /** * Returns the input interface. * * @param o the object * @return input interface */ StreamPassInterface * StreamPassConnector_GetInput (StreamPassConnector *o); /** * Connects output. * The object must be in not connected state. * The object enters connected state. * * @param o the object * @param output output to connect */ void StreamPassConnector_ConnectOutput (StreamPassConnector *o, StreamPassInterface *output); /** * Disconnects output. * The object must be in connected state. * The object enters not connected state. * * @param o the object */ void StreamPassConnector_DisconnectOutput (StreamPassConnector *o); #endif