/** * @file StreamPassConnector.c * @author Ambroz Bizjak * * @section LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include static void input_handler_send (StreamPassConnector *o, uint8_t *data, int data_len) { ASSERT(data_len > 0) ASSERT(o->in_len == -1) DebugObject_Access(&o->d_obj); // remember input packet o->in_len = data_len; o->in = data; if (o->output) { // schedule send StreamPassInterface_Sender_Send(o->output, o->in, o->in_len); } } static void output_handler_done (StreamPassConnector *o, int data_len) { ASSERT(data_len > 0) ASSERT(data_len <= o->in_len) ASSERT(o->in_len > 0) ASSERT(o->output) DebugObject_Access(&o->d_obj); // have no input packet o->in_len = -1; // allow input to send more packets StreamPassInterface_Done(&o->input, data_len); } void StreamPassConnector_Init (StreamPassConnector *o, BPendingGroup *pg) { // init output StreamPassInterface_Init(&o->input, (StreamPassInterface_handler_send)input_handler_send, o, pg); // have no input packet o->in_len = -1; // have no output o->output = NULL; DebugObject_Init(&o->d_obj); } void StreamPassConnector_Free (StreamPassConnector *o) { DebugObject_Free(&o->d_obj); // free output StreamPassInterface_Free(&o->input); } StreamPassInterface * StreamPassConnector_GetInput (StreamPassConnector *o) { DebugObject_Access(&o->d_obj); return &o->input; } void StreamPassConnector_ConnectOutput (StreamPassConnector *o, StreamPassInterface *output) { ASSERT(!o->output) DebugObject_Access(&o->d_obj); // set output o->output = output; // init output StreamPassInterface_Sender_Init(o->output, (StreamPassInterface_handler_done)output_handler_done, o); // if we have an input packet, schedule send if (o->in_len > 0) { StreamPassInterface_Sender_Send(o->output, o->in, o->in_len); } } void StreamPassConnector_DisconnectOutput (StreamPassConnector *o) { ASSERT(o->output) DebugObject_Access(&o->d_obj); // set no output o->output = NULL; }