/** * @file BConnection_win.h * @author Ambroz Bizjak * * @section LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #ifdef BADVPN_USE_SHIPPED_MSWSOCK # include #else # include #endif #include #include struct BListener_addrbuf_stub { union { struct sockaddr_in ipv4; struct sockaddr_in6 ipv6; } addr; uint8_t extra[16]; }; struct BListener_s { BReactor *reactor; void *user; BListener_handler handler; int sys_family; SOCKET sock; LPFN_ACCEPTEX fnAcceptEx; LPFN_GETACCEPTEXSOCKADDRS fnGetAcceptExSockaddrs; BReactorIOCPOverlapped olap; SOCKET newsock; uint8_t addrbuf[2 * sizeof(struct BListener_addrbuf_stub)]; BPending next_job; int busy; int ready; DebugObject d_obj; }; struct BConnector_s { BReactor *reactor; void *user; BConnector_handler handler; SOCKET sock; LPFN_CONNECTEX fnConnectEx; BReactorIOCPOverlapped olap; int busy; int ready; DebugObject d_obj; }; struct BConnection_s { BReactor *reactor; void *user; BConnection_handler handler; SOCKET sock; int aborted; struct { BReactorIOCPOverlapped olap; int inited; StreamPassInterface iface; int busy; int busy_data_len; } send; struct { BReactorIOCPOverlapped olap; int closed; int inited; StreamRecvInterface iface; int busy; int busy_data_len; } recv; DebugError d_err; DebugObject d_obj; };