406 lines
10 KiB
Plaintext
406 lines
10 KiB
Plaintext
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# Microsoft Developer Studio Project File - Name="vc_console" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=vc_console - Win32 Debug with Win32 threads
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "vc_console.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "vc_console.mak"\
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CFG="vc_console - Win32 Debug with Win32 threads"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "vc_console - Win32 Release" (based on\
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"Win32 (x86) Console Application")
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!MESSAGE "vc_console - Win32 Debug" (based on\
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"Win32 (x86) Console Application")
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!MESSAGE "vc_console - Win32 Debug with Win32 threads" (based on\
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"Win32 (x86) Console Application")
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!MESSAGE "vc_console - Win32 Release with Win32 threads" (based on\
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"Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "vc_console - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "console_release"
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# PROP Intermediate_Dir "console_release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "pcre" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "_WIN_CONSOLE" /D "STATIC" /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib pthreadVC.lib /nologo /subsystem:console /machine:I386
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!ELSEIF "$(CFG)" == "vc_console - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "console_debug"
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# PROP Intermediate_Dir "console_debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "pcre" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_WIN_CONSOLE" /D "STATIC" /FR /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib pthreadVC.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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!ELSEIF "$(CFG)" == "vc_console - Win32 Debug with Win32 threads"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "console_"
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# PROP BASE Intermediate_Dir "console_"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "console_debug_winthr"
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# PROP Intermediate_Dir "console_debug_winthr"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "pcre" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_WIN_CONSOLE" /D "STATIC" /FR /YX /FD /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "pcre" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_WIN_CONSOLE" /D "STATIC" /FR /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib pthreadVC.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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!ELSEIF "$(CFG)" == "vc_console - Win32 Release with Win32 threads"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "console0"
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# PROP BASE Intermediate_Dir "console0"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "console_release_winthr"
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# PROP Intermediate_Dir "console_release_winthr"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "pcre" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "_WIN_CONSOLE" /D "STATIC" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "pcre" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "_WIN_CONSOLE" /D "STATIC" /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib pthreadVC.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ws2_32.lib comctl32.lib /nologo /subsystem:console /machine:I386
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!ENDIF
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# Begin Target
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# Name "vc_console - Win32 Release"
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# Name "vc_console - Win32 Debug"
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# Name "vc_console - Win32 Debug with Win32 threads"
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# Name "vc_console - Win32 Release with Win32 threads"
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# Begin Group "JunkBuster"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\actionlist.h
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# End Source File
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# Begin Source File
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SOURCE=.\actions.c
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# End Source File
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# Begin Source File
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SOURCE=.\actions.h
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# End Source File
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# Begin Source File
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SOURCE=.\cgi.c
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# End Source File
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# Begin Source File
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SOURCE=.\cgi.h
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# End Source File
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# Begin Source File
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SOURCE=.\cgiedit.c
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# End Source File
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# Begin Source File
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SOURCE=.\cgiedit.h
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# End Source File
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# Begin Source File
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SOURCE=.\cgisimple.c
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# End Source File
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# Begin Source File
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SOURCE=.\cgisimple.h
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# End Source File
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# Begin Source File
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SOURCE=.\config.h
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# End Source File
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# Begin Source File
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SOURCE=.\deanimate.c
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# End Source File
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# Begin Source File
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SOURCE=.\deanimate.h
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# End Source File
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# Begin Source File
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SOURCE=.\errlog.c
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# End Source File
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# Begin Source File
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SOURCE=.\errlog.h
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# End Source File
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# Begin Source File
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SOURCE=.\filters.c
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# End Source File
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# Begin Source File
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SOURCE=.\filters.h
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# End Source File
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# Begin Source File
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SOURCE=.\jcc.c
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# End Source File
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# Begin Source File
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SOURCE=.\jcc.h
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# End Source File
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# Begin Source File
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SOURCE=.\loadcfg.c
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# End Source File
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# Begin Source File
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SOURCE=.\loadcfg.h
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# End Source File
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# Begin Source File
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SOURCE=.\loaders.c
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# End Source File
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# Begin Source File
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SOURCE=.\loaders.h
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# End Source File
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# Begin Source File
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SOURCE=.\parsers.c
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# End Source File
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# Begin Source File
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SOURCE=.\parsers.h
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# End Source File
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# Begin Source File
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SOURCE=.\project.h
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# End Source File
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# Begin Source File
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SOURCE=.\urlmatch.c
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# End Source File
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# Begin Source File
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SOURCE=.\urlmatch.h
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# End Source File
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# End Group
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# Begin Group "Win32"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\cygwin.h
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# End Source File
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# Begin Source File
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SOURCE=.\win32.c
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# End Source File
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# Begin Source File
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SOURCE=.\win32.h
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# End Source File
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# End Group
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# Begin Group "PCRE"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\pcre\chartables.c
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!IF "$(CFG)" == "vc_console - Win32 Release"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "vc_console - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "vc_console - Win32 Debug with Win32 threads"
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# PROP BASE Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "vc_console - Win32 Release with Win32 threads"
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# PROP BASE Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\pcre\config.h
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# End Source File
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# Begin Source File
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SOURCE=.\pcre\get.c
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# End Source File
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# Begin Source File
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SOURCE=.\pcre\internal.h
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# End Source File
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# Begin Source File
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SOURCE=.\pcre\maketables.c
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# End Source File
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||
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# Begin Source File
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||
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||
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SOURCE=.\pcre\pcre.c
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# End Source File
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||
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# Begin Source File
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||
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SOURCE=.\pcre\pcre.h
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# End Source File
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||
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# Begin Source File
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||
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||
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SOURCE=.\pcre\pcreposix.c
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# End Source File
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||
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# Begin Source File
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SOURCE=.\pcre\pcreposix.h
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# End Source File
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||
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# Begin Source File
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||
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SOURCE=.\pcre\study.c
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||
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# End Source File
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||
|
# End Group
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||
|
# Begin Group "PCRS"
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||
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||
|
# PROP Default_Filter ""
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||
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# Begin Source File
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||
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SOURCE=.\pcrs.c
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# End Source File
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# Begin Source File
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SOURCE=.\pcrs.h
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# End Source File
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||
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# End Group
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||
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# Begin Group "Sockets"
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||
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||
|
# PROP Default_Filter ""
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||
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# Begin Source File
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||
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||
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SOURCE=.\gateway.c
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# End Source File
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||
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# Begin Source File
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||
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SOURCE=.\gateway.h
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||
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# End Source File
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||
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# Begin Source File
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||
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||
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SOURCE=.\jbsockets.c
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# End Source File
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||
|
# Begin Source File
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||
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SOURCE=.\jbsockets.h
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# End Source File
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||
|
# End Group
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||
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# Begin Group "Utilities"
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||
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||
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# PROP Default_Filter ""
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||
|
# Begin Source File
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||
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SOURCE=.\encode.c
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# End Source File
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||
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# Begin Source File
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||
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||
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SOURCE=.\encode.h
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||
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# End Source File
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||
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# Begin Source File
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||
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||
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SOURCE=.\list.c
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# End Source File
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||
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# Begin Source File
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||
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||
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SOURCE=.\list.h
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||
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# End Source File
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||
|
# Begin Source File
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||
|
|
||
|
SOURCE=.\miscutil.c
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||
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# End Source File
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||
|
# Begin Source File
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||
|
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||
|
SOURCE=.\miscutil.h
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||
|
# End Source File
|
||
|
# Begin Source File
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||
|
|
||
|
SOURCE=.\ssplit.c
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||
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# End Source File
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||
|
# Begin Source File
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||
|
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||
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SOURCE=.\ssplit.h
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||
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# End Source File
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||
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# End Group
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||
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# End Target
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||
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# End Project
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