110 lines
3.8 KiB
C
110 lines
3.8 KiB
C
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/**
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* @file FragmentProtoDisassembler.h
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* @author Ambroz Bizjak <ambrop7@gmail.com>
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*
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* @section LICENSE
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the author nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* @section DESCRIPTION
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*
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* Object which encodes packets into packets composed of chunks
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* according to FragmentProto.
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*/
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#ifndef BADVPN_CLIENT_CCPROTODISASSEMBLER_H
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#define BADVPN_CLIENT_CCPROTODISASSEMBLER_H
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#include <stdint.h>
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#include <protocol/fragmentproto.h>
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#include <base/DebugObject.h>
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#include <system/BReactor.h>
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#include <system/BTime.h>
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#include <flow/PacketPassInterface.h>
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#include <flow/PacketRecvInterface.h>
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/**
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* Object which encodes packets into packets composed of chunks
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* according to FragmentProto.
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*
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* Input is with {@link PacketPassInterface}.
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* Output is with {@link PacketRecvInterface}.
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*/
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typedef struct {
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BReactor *reactor;
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int output_mtu;
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int chunk_mtu;
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btime_t latency;
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PacketPassInterface input;
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PacketRecvInterface output;
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BTimer timer;
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int in_len;
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uint8_t *in;
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int in_used;
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uint8_t *out;
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int out_used;
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fragmentproto_frameid frame_id;
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DebugObject d_obj;
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} FragmentProtoDisassembler;
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/**
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* Initializes the object.
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*
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* @param o the object
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* @param reactor reactor we live in
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* @param input_mtu maximum input packet size. Must be >=0 and <=UINT16_MAX.
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* @param output_mtu maximum output packet size. Must be >sizeof(struct fragmentproto_chunk_header).
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* @param chunk_mtu maximum chunk size. Must be >0, or <0 for no explicit limit.
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* @param latency maximum time a pending output packet with some data can wait for more data
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* before being sent out. If nonnegative, a timer will be used. If negative,
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* packets will always be sent out immediately. If low latency is desired,
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* prefer setting this to zero rather than negative.
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*/
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void FragmentProtoDisassembler_Init (FragmentProtoDisassembler *o, BReactor *reactor, int input_mtu, int output_mtu, int chunk_mtu, btime_t latency);
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/**
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* Frees the object.
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*
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* @param o the object
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*/
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void FragmentProtoDisassembler_Free (FragmentProtoDisassembler *o);
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/**
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* Returns the input interface.
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*
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* @param o the object
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* @return input interface
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*/
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PacketPassInterface * FragmentProtoDisassembler_GetInput (FragmentProtoDisassembler *o);
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/**
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* Returns the output interface.
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*
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* @param o the object
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* @return output interface
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*/
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PacketRecvInterface * FragmentProtoDisassembler_GetOutput (FragmentProtoDisassembler *o);
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#endif
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