155 lines
5.5 KiB
Go
155 lines
5.5 KiB
Go
package channels
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import (
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"crypto/rand"
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"github.com/golang/protobuf/proto"
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"github.com/s-rah/go-ricochet/utils"
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"github.com/s-rah/go-ricochet/wire/chat"
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"github.com/s-rah/go-ricochet/wire/control"
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"math"
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"math/big"
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"time"
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)
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// ChatChannel implements the ChannelHandler interface for a channel of
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// type "im.ricochet.chat". The channel may be inbound or outbound.
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//
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// ChatChannel implements protocol-level sanity and state validation, but
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// does not handle or acknowledge chat messages. The application must provide
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// a ChatChannelHandler implementation to handle chat events.
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type ChatChannel struct {
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// Methods of Handler are called for chat events on this channel
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Handler ChatChannelHandler
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channel *Channel
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lastMessageID uint32
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}
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// ChatChannelHandler is implemented by an application type to receive
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// events from a ChatChannel.
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//
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// Note that ChatChannelHandler is composable with other interfaces, including
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// ConnectionHandler; there is no need to use a distinct type as a
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// ChatChannelHandler.
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type ChatChannelHandler interface {
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// ChatMessage is called when a chat message is received. Return true to acknowledge
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// the message successfully, and false to NACK and refuse the message.
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ChatMessage(messageID uint32, when time.Time, message string) bool
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// ChatMessageAck is called when an acknowledgement of a sent message is received.
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ChatMessageAck(messageID uint32, accepted bool)
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}
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// SendMessage sends a given message using this channel, and returns the
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// messageID, which will be used in ChatMessageAck when the peer acknowledges
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// this message.
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func (cc *ChatChannel) SendMessage(message string) uint32 {
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return cc.SendMessageWithTime(message, time.Now())
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}
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// SendMessageWithTime is identical to SendMessage, but also sends the provided time.Time
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// as a rough timestamp for when this message was originally sent. This should be used
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// when retrying or sending queued messages.
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func (cc *ChatChannel) SendMessageWithTime(message string, when time.Time) uint32 {
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delta := time.Now().Sub(when) / time.Second
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messageBuilder := new(utils.MessageBuilder)
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messageID := cc.lastMessageID
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cc.lastMessageID++
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data := messageBuilder.ChatMessage(message, messageID, int64(delta))
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cc.channel.SendMessage(data)
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return messageID
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}
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// Acknowledge indicates that the given messageID was received, and whether
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// it was accepted.
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func (cc *ChatChannel) Acknowledge(messageID uint32, accepted bool) {
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messageBuilder := new(utils.MessageBuilder)
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cc.channel.SendMessage(messageBuilder.AckChatMessage(messageID, accepted))
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}
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// Type returns the type string for this channel, e.g. "im.ricochet.chat".
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func (cc *ChatChannel) Type() string {
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return "im.ricochet.chat"
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}
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// Closed is called when the channel is closed for any reason.
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func (cc *ChatChannel) Closed(err error) {
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}
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// OnlyClientCanOpen - for chat channels any side can open
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func (cc *ChatChannel) OnlyClientCanOpen() bool {
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return false
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}
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// Singleton - for chat channels there can only be one instance per direction
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func (cc *ChatChannel) Singleton() bool {
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return true
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}
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// Bidirectional - for chat channels are not bidrectional
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func (cc *ChatChannel) Bidirectional() bool {
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return false
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}
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// RequiresAuthentication - chat channels require hidden service auth
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func (cc *ChatChannel) RequiresAuthentication() string {
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return "im.ricochet.auth.hidden-service"
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}
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// OpenInbound is the first method called for an inbound channel request.
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// If an error is returned, the channel is rejected. If a RawMessage is
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// returned, it will be sent as the ChannelResult message.
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func (cc *ChatChannel) OpenInbound(channel *Channel, raw *Protocol_Data_Control.OpenChannel) ([]byte, error) {
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cc.channel = channel
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id, err := rand.Int(rand.Reader, big.NewInt(math.MaxUint32))
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if err != nil {
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return nil, err
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}
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cc.lastMessageID = uint32(id.Uint64())
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cc.channel.Pending = false
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messageBuilder := new(utils.MessageBuilder)
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return messageBuilder.AckOpenChannel(channel.ID), nil
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}
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// OpenOutbound is the first method called for an outbound channel request.
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// If an error is returned, the channel is not opened. If a RawMessage is
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// returned, it will be sent as the OpenChannel message.
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func (cc *ChatChannel) OpenOutbound(channel *Channel) ([]byte, error) {
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cc.channel = channel
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id, err := rand.Int(rand.Reader, big.NewInt(math.MaxUint32))
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if err != nil {
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return nil, err
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}
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cc.lastMessageID = uint32(id.Uint64())
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messageBuilder := new(utils.MessageBuilder)
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return messageBuilder.OpenChannel(channel.ID, cc.Type()), nil
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}
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// OpenOutboundResult is called when a response is received for an
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// outbound OpenChannel request. If `err` is non-nil, the channel was
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// rejected and Closed will be called immediately afterwards. `raw`
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// contains the raw protocol message including any extension data.
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func (cc *ChatChannel) OpenOutboundResult(err error, crm *Protocol_Data_Control.ChannelResult) {
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if err == nil {
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if crm.GetOpened() {
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cc.channel.Pending = false
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}
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}
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}
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// Packet is called for each raw packet received on this channel.
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func (cc *ChatChannel) Packet(data []byte) {
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if !cc.channel.Pending {
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res := new(Protocol_Data_Chat.Packet)
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err := proto.Unmarshal(data, res)
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if err == nil {
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if res.GetChatMessage() != nil {
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ack := cc.Handler.ChatMessage(res.GetChatMessage().GetMessageId(), time.Now(), res.GetChatMessage().GetMessageText())
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cc.Acknowledge(res.GetChatMessage().GetMessageId(), ack)
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} else if ack := res.GetChatAcknowledge(); ack != nil {
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cc.Handler.ChatMessageAck(ack.GetMessageId(), ack.GetAccepted())
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}
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// XXX?
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}
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}
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}
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