52 lines
2.0 KiB
Protocol Buffer
52 lines
2.0 KiB
Protocol Buffer
syntax = "proto3";
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package ricochet;
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import "network.proto";
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import "identity.proto";
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import "contact.proto";
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import "conversation.proto";
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service RicochetCore {
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// Query RPC server version and status
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rpc GetServerStatus (ServerStatusRequest) returns (ServerStatusReply);
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// Open a stream to monitor changes to network status. The current
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// NetworkStatus will be sent immediately, and the stream will receive a
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// new NetworkStatus after any changes until the stream is closed.
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rpc MonitorNetwork (MonitorNetworkRequest) returns (stream NetworkStatus);
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// Start connecting to the network. Before StartNetwork is called (by any
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// client), the backend will not make any connections or appear online.
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// This call blocks until the first connection attempt succeeds or fails,
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// and returns the current network status, but connection attempts will
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// continue unless this call returns an RPC error, or until StopNetwork
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// is called.
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rpc StartNetwork (StartNetworkRequest) returns (NetworkStatus);
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// Stop all network connections and go offline. Blocks until the network
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// has been taken offline, and returns the new network status.
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rpc StopNetwork (StopNetworkRequest) returns (NetworkStatus);
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// XXX Config (tor, etc)
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// XXX Service status
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rpc GetIdentity (IdentityRequest) returns (Identity);
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rpc MonitorContacts (MonitorContactsRequest) returns (stream ContactEvent);
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rpc AddContactRequest (ContactRequest) returns (Contact);
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rpc UpdateContact (Contact) returns (Contact);
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rpc DeleteContact (DeleteContactRequest) returns (DeleteContactReply);
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rpc AcceptInboundRequest (ContactRequest) returns (Contact);
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rpc RejectInboundRequest (ContactRequest) returns (RejectInboundRequestReply);
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rpc StreamConversations (stream ConversationEvent) returns (stream ConversationEvent);
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}
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message ServerStatusRequest {
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int32 rpcVersion = 1;
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}
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message ServerStatusReply {
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int32 rpcVersion = 1;
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string serverVersion = 2;
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}
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