189 lines
5.6 KiB
Go
189 lines
5.6 KiB
Go
package core
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import (
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"crypto/rsa"
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"encoding/asn1"
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protocol "github.com/s-rah/go-ricochet"
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"log"
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"time"
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)
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type ProtocolConnection struct {
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Conn *protocol.OpenConnection
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Contact *Contact
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// Client-side authentication
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MyHostname string
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PrivateKey rsa.PrivateKey
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// Service-side authentication
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GetContactByHostname func(hostname string) *Contact
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}
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func (pc *ProtocolConnection) OnReady(oc *protocol.OpenConnection) {
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if pc.Conn != nil && pc.Conn != oc {
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log.Panicf("ProtocolConnection is already assigned connection %v, but OnReady called for connection %v", pc.Conn, oc)
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}
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pc.Conn = oc
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if pc.Conn.Client {
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log.Printf("Connected to %s", pc.Conn.OtherHostname)
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pc.Conn.MyHostname = pc.MyHostname
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pc.Conn.IsAuthed = true // Outbound connections are authenticated
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pc.Conn.Authenticate(1)
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}
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}
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func (pc *ProtocolConnection) OnDisconnect() {
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log.Printf("protocol: OnDisconnect: %v", pc)
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if pc.Contact != nil {
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pc.Contact.OnConnectionClosed(pc.Conn)
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}
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}
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// Authentication Management
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func (pc *ProtocolConnection) OnAuthenticationRequest(channelID int32, clientCookie [16]byte) {
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log.Printf("protocol: OnAuthenticationRequest")
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pc.Conn.ConfirmAuthChannel(channelID, clientCookie)
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}
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func (pc *ProtocolConnection) OnAuthenticationChallenge(channelID int32, serverCookie [16]byte) {
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log.Printf("protocol: OnAuthenticationChallenge")
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publicKeyBytes, _ := asn1.Marshal(pc.PrivateKey.PublicKey)
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pc.Conn.SendProof(1, serverCookie, publicKeyBytes, &pc.PrivateKey)
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}
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func (pc *ProtocolConnection) OnAuthenticationProof(channelID int32, publicKey []byte, signature []byte) {
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result := pc.Conn.ValidateProof(channelID, publicKey, signature)
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if result {
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if len(pc.Conn.OtherHostname) != 16 {
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log.Printf("protocol: Invalid format for hostname '%s' in authentication proof", pc.Conn.OtherHostname)
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result = false
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} else {
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pc.Contact = pc.GetContactByHostname(pc.Conn.OtherHostname)
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}
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}
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isKnownContact := (pc.Contact != nil)
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pc.Conn.SendAuthenticationResult(channelID, result, isKnownContact)
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pc.Conn.IsAuthed = result
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pc.Conn.CloseChannel(channelID)
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log.Printf("protocol: OnAuthenticationProof, result: %v, contact: %v", result, pc.Contact)
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if result && pc.Contact != nil {
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pc.Contact.OnConnectionAuthenticated(pc.Conn)
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}
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}
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func (pc *ProtocolConnection) OnAuthenticationResult(channelID int32, result bool, isKnownContact bool) {
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pc.Conn.IsAuthed = result
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pc.Conn.CloseChannel(channelID)
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if !result {
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log.Printf("protocol: Outbound connection authentication to %s failed", pc.Conn.OtherHostname)
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pc.Conn.Close()
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return
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}
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// XXX Contact request, removed cases
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if !isKnownContact {
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log.Printf("protocol: Outbound connection authentication to %s succeeded, but we are not a known contact", pc.Conn.OtherHostname)
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pc.Conn.Close()
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return
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}
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log.Printf("protocol: Outbound connection to %s authenticated", pc.Conn.OtherHostname)
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if pc.Contact != nil {
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pc.Contact.OnConnectionAuthenticated(pc.Conn)
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}
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}
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// Contact Management
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func (pc *ProtocolConnection) OnContactRequest(channelID int32, nick string, message string) {
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}
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func (pc *ProtocolConnection) OnContactRequestAck(channelID int32, status string) {
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}
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// Managing Channels
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func (pc *ProtocolConnection) IsChannelAllowed(channelType string) bool {
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switch channelType {
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case "im.ricochet.auth.hidden-service":
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return !pc.Conn.IsAuthed && pc.Contact == nil
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case "im.ricochet.chat":
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return pc.Conn.IsAuthed && pc.Contact != nil
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case "im.ricochet.contact.request":
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return pc.Conn.IsAuthed && pc.Contact == nil
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}
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return false
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}
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func (pc *ProtocolConnection) OnOpenChannelRequest(channelID int32, channelType string) {
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log.Printf("open channel request: %v %v", channelID, channelType)
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pc.Conn.AckOpenChannel(channelID, channelType)
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}
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func (pc *ProtocolConnection) OnOpenChannelRequestSuccess(channelID int32) {
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log.Printf("open channel request success: %v", channelID)
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}
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func (pc *ProtocolConnection) OnChannelClosed(channelID int32) {
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log.Printf("channel closed: %v", channelID)
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}
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// Chat Messages
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// XXX messageID should be (at least) uint32
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func (pc *ProtocolConnection) OnChatMessage(channelID int32, messageID int32, message string) {
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// XXX no time delta?
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// XXX sanity checks, message contents, etc
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log.Printf("chat message: %d %d %s", channelID, messageID, message)
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// XXX error case
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if pc.Contact == nil {
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pc.Conn.Close()
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}
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// XXX cache?
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conversation := pc.Contact.Conversation()
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conversation.Receive(uint64(messageID), time.Now().Unix(), message)
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pc.Conn.AckChatMessage(channelID, messageID)
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}
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func (pc *ProtocolConnection) OnChatMessageAck(channelID int32, messageID int32) {
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// XXX no success
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log.Printf("chat ack: %d %d", channelID, messageID)
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// XXX error case
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if pc.Contact == nil {
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pc.Conn.Close()
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}
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conversation := pc.Contact.Conversation()
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conversation.UpdateSentStatus(uint64(messageID), true)
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}
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// Handle Errors
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func (pc *ProtocolConnection) OnFailedChannelOpen(channelID int32, errorType string) {
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log.Printf("failed channel open: %d %s", channelID, errorType)
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pc.Conn.UnsetChannel(channelID)
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}
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func (pc *ProtocolConnection) OnGenericError(channelID int32) {
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pc.Conn.RejectOpenChannel(channelID, "GenericError")
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}
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func (pc *ProtocolConnection) OnUnknownTypeError(channelID int32) {
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pc.Conn.RejectOpenChannel(channelID, "UnknownTypeError")
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}
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func (pc *ProtocolConnection) OnUnauthorizedError(channelID int32) {
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pc.Conn.RejectOpenChannel(channelID, "UnauthorizedError")
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}
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func (pc *ProtocolConnection) OnBadUsageError(channelID int32) {
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pc.Conn.RejectOpenChannel(channelID, "BadUsageError")
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}
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func (pc *ProtocolConnection) OnFailedError(channelID int32) {
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pc.Conn.RejectOpenChannel(channelID, "FailedError")
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}
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