core: Make outbound contact connections

Refactor the connection management on contacts to have a goroutine
responsible for tracking the state of a contact's connection, launching
and canceling outbound attempts when appropriate, etc.
This commit is contained in:
John Brooks 2016-09-29 22:13:55 -07:00
parent fc0c6b3c95
commit f56204116c
3 changed files with 207 additions and 29 deletions

View File

@ -5,6 +5,7 @@ import (
protocol "github.com/s-rah/go-ricochet" protocol "github.com/s-rah/go-ricochet"
"github.com/special/notricochet/core/utils" "github.com/special/notricochet/core/utils"
"github.com/special/notricochet/rpc" "github.com/special/notricochet/rpc"
"golang.org/x/net/context"
"log" "log"
"strconv" "strconv"
"strings" "strings"
@ -26,6 +27,8 @@ type Contact struct {
events *utils.Publisher events *utils.Publisher
connection *protocol.OpenConnection connection *protocol.OpenConnection
connChannel chan *protocol.OpenConnection
connClosedChannel chan struct{}
} }
func ContactFromConfig(core *Ricochet, id int, data ConfigContact, events *utils.Publisher) (*Contact, error) { func ContactFromConfig(core *Ricochet, id int, data ConfigContact, events *utils.Publisher) (*Contact, error) {
@ -34,6 +37,8 @@ func ContactFromConfig(core *Ricochet, id int, data ConfigContact, events *utils
id: id, id: id,
data: data, data: data,
events: events, events: events,
connChannel: make(chan *protocol.OpenConnection),
connClosedChannel: make(chan struct{}),
} }
if id < 0 { if id < 0 {
@ -42,6 +47,10 @@ func ContactFromConfig(core *Ricochet, id int, data ConfigContact, events *utils
return nil, fmt.Errorf("Invalid contact hostname '%s", data.Hostname) return nil, fmt.Errorf("Invalid contact hostname '%s", data.Hostname)
} }
// XXX Should have some global trigger that starts all contact connections
// at the right time
go contact.contactConnection()
return contact, nil return contact, nil
} }
@ -101,7 +110,128 @@ func (c *Contact) Data() *ricochet.Contact {
return data return data
} }
func (c *Contact) SetConnection(conn *protocol.OpenConnection) error { // Goroutine to handle the protocol connection for a contact.
// Responsible for making outbound connections and taking over authenticated
// inbound connections, running protocol handlers on the active connection, and
// reacting to connection loss. Nothing else may write Contact.connection.
func (c *Contact) contactConnection() {
// XXX Should the protocol continue handling its own goroutines?
// I'm thinking the protocol API design I want is:
// - "handler" assigned per-connection
// - each inbound listener has its own handler also, assigns for conns
// - so, non-authed connection has a handler that _can't_ do anything other than auth
// - inbound contact req connection gets a special handler for that case
// - authenticated contact conns get handler changed here
// It's probably more sensible to never break the conn read loop, because of buffering etc
// So likely we don't want to change that goroutine. Could still use a channel to pass it
// to handler for parsing, which could let it go on any goroutine we want, if it's desirable
// to put it on e.g. this routine. Hmm.
for {
// If there is no active connection, spawn an outbound connector.
// A successful connection is returned via connChannel; otherwise, it will keep trying.
var outboundCtx context.Context
outboundCancel := func() {}
if c.connection == nil {
outboundCtx, outboundCancel = context.WithCancel(context.Background())
go c.connectOutbound(outboundCtx, c.connChannel)
}
select {
case conn, ok := <-c.connChannel:
outboundCancel()
if !ok {
// Closing connChannel exits this connection routine, for contact
// deletion, exit, or some other case.
break
} else if conn == nil {
// Signal used to restart outbound connection attempts
continue
}
// Received a new connection. The connection is already authenticated and ready to use.
// This connection may be inbound or outbound. setConnection will decide whether to
// replace an existing connection.
// XXX Tweak setConnection logic if needed
// Logic when keeping connection, need to make sure protocol is going, etc...
if err := c.setConnection(conn); err != nil {
log.Printf("Discarded new contact %s connection: %s", c.Address(), err)
if !conn.Closed && conn != c.connection {
conn.Close()
}
continue
}
case <-c.connClosedChannel:
outboundCancel()
c.clearConnection(nil)
}
}
log.Printf("Exiting contact connection loop for %s", c.Address())
c.clearConnection(nil)
}
// Attempt an outbound connection to the contact, retrying automatically using OnionConnector.
// This function _must_ send something to connChannel before returning, unless the context has
// been cancelled.
func (c *Contact) connectOutbound(ctx context.Context, connChannel chan *protocol.OpenConnection) {
c.mutex.Lock()
connector := OnionConnector{
Network: c.core.Network,
NeverGiveUp: true,
}
hostname := c.data.Hostname
c.mutex.Unlock()
for {
conn, err := connector.Connect(hostname+":9878", ctx)
if err != nil {
// The only failure here should be context, because NeverGiveUp
// is set, but be robust anyway.
if ctx.Err() != nil {
return
}
log.Printf("Contact connection failure: %s", err)
continue
}
log.Printf("Successful outbound connection to contact %s", hostname)
oc, err := c.core.Protocol.ConnectOpen(conn, hostname[0:16])
if err != nil {
log.Printf("Contact connection protocol failure: %s", err)
oc.Close()
// XXX These failures are probably not worth retrying so much,
// but that would need to be investigated. For now, just do the
// same backoff behavior.
if err := connector.Backoff(ctx); err != nil {
return
}
continue
} else {
log.Printf("Protocol connection open: %v", oc)
// XXX Protocol API needs to be reworked; see notes in
// contactConnection. Ideally we should authenticate here and
// pass the conneciton back, but for now this can do nothing:
// the connection will either succeed and come in via the
// protocol handler, or will be closed and signalled via
// OnConnectionClosed. Alternatively, it will break because this
// is fragile and dumb.
// XXX BUG: This means no backoff for authentication failure
return
}
}
}
func (c *Contact) setConnection(conn *protocol.OpenConnection) error {
if conn.Client {
log.Printf("Contact %s has a new outbound connection", c.Address())
} else {
log.Printf("Contact %s has a new inbound connection", c.Address())
}
c.mutex.Lock() c.mutex.Lock()
if conn == c.connection { if conn == c.connection {
@ -138,7 +268,6 @@ func (c *Contact) SetConnection(conn *protocol.OpenConnection) error {
// if the outbound connection will lose the fallback comparison above. // if the outbound connection will lose the fallback comparison above.
// XXX implement this // XXX implement this
// XXX react to connection state changes
c.connection = conn c.connection = conn
c.status = ricochet.Contact_ONLINE c.status = ricochet.Contact_ONLINE
log.Printf("Assigned connection %v to contact %v", c.connection, c) log.Printf("Assigned connection %v to contact %v", c.connection, c)
@ -164,6 +293,41 @@ func (c *Contact) SetConnection(conn *protocol.OpenConnection) error {
return nil return nil
} }
// Close and clear state related to the active contact connection.
// If ifConn is non-nil, the active connection is only cleared if
// it is the same as ifConn. Returns true if cleared.
func (c *Contact) clearConnection(ifConn *protocol.OpenConnection) bool {
c.mutex.Lock()
if c.connection == nil || (ifConn != nil && c.connection != ifConn) {
c.mutex.Unlock()
return false
}
conn := c.connection
c.connection = nil
c.status = ricochet.Contact_OFFLINE
// XXX eww, and also potentially deadlockable?
config := c.core.Config.OpenWrite()
c.data.LastConnected = time.Now().Format(time.RFC3339)
config.Contacts[strconv.Itoa(c.id)] = c.data
config.Save()
c.mutex.Unlock()
if conn != nil && !conn.Closed {
conn.Close()
}
event := ricochet.ContactEvent{
Type: ricochet.ContactEvent_UPDATE,
Subject: &ricochet.ContactEvent_Contact{
Contact: c.Data(),
},
}
c.events.Publish(event)
return true
}
// Decide whether to replace the existing connection with conn. // Decide whether to replace the existing connection with conn.
// Assumes mutex is held. // Assumes mutex is held.
func (c *Contact) shouldReplaceConnection(conn *protocol.OpenConnection) bool { func (c *Contact) shouldReplaceConnection(conn *protocol.OpenConnection) bool {
@ -192,29 +356,18 @@ func (c *Contact) shouldReplaceConnection(conn *protocol.OpenConnection) bool {
return false return false
} }
// XXX also will go away during protocol API rework
func (c *Contact) OnConnectionAuthenticated(conn *protocol.OpenConnection) {
c.connChannel <- conn
}
// XXX rework connection close to have a proper notification instead of this "find contact" mess.
func (c *Contact) OnConnectionClosed(conn *protocol.OpenConnection) { func (c *Contact) OnConnectionClosed(conn *protocol.OpenConnection) {
c.mutex.Lock() c.mutex.Lock()
if c.connection != conn { if c.connection != conn {
c.mutex.Unlock() c.mutex.Unlock()
return return
} }
c.connection = nil
c.status = ricochet.Contact_OFFLINE
config := c.core.Config.OpenWrite()
c.data.LastConnected = time.Now().Format(time.RFC3339)
config.Contacts[strconv.Itoa(c.id)] = c.data
config.Save()
c.mutex.Unlock() c.mutex.Unlock()
c.connClosedChannel <- struct{}{}
event := ricochet.ContactEvent{
Type: ricochet.ContactEvent_UPDATE,
Subject: &ricochet.ContactEvent_Contact{
Contact: c.Data(),
},
}
c.events.Publish(event)
} }

View File

@ -16,6 +16,8 @@ import (
"time" "time"
) )
// XXX Network disconnect should kill open connections ... somehow
type Network struct { type Network struct {
// Connection settings; can only change while stopped // Connection settings; can only change while stopped
controlAddress string controlAddress string

View File

@ -36,8 +36,8 @@ func (p *Protocol) ServeListener(listener net.Listener) {
// Strangely, ServeListener starts a background routine that watches a channel // Strangely, ServeListener starts a background routine that watches a channel
// on p.service for new connections and dispatches their events to the handler // on p.service for new connections and dispatches their events to the handler
// for the listener. API needs a little work here. // for the listener. API needs a little work here.
func (p *Protocol) Connect(address string) (*protocol.OpenConnection, error) { func (p *Protocol) ConnectOpen(conn net.Conn, host string) (*protocol.OpenConnection, error) {
oc, err := p.service.Connect(address) oc, err := p.service.ConnectOpen(conn, host)
if err != nil { if err != nil {
return nil, err return nil, err
} }
@ -104,13 +104,36 @@ func (handler *protocolHandler) OnAuthenticationProof(oc *protocol.OpenConnectio
log.Printf("protocol: OnAuthenticationProof, result: %v, contact: %v", result, contact) log.Printf("protocol: OnAuthenticationProof, result: %v, contact: %v", result, contact)
if result && contact != nil { if result && contact != nil {
contact.SetConnection(oc) contact.OnConnectionAuthenticated(oc)
} }
} }
func (handler *protocolHandler) OnAuthenticationResult(oc *protocol.OpenConnection, channelID int32, result bool, isKnownContact bool) { func (handler *protocolHandler) OnAuthenticationResult(oc *protocol.OpenConnection, channelID int32, result bool, isKnownContact bool) {
log.Printf("protocol: OnAuthenticationResult, result: %v, known: %v", result, isKnownContact)
oc.IsAuthed = result oc.IsAuthed = result
oc.CloseChannel(channelID)
if !result {
log.Printf("protocol: Outbound connection authentication to %s failed", oc.OtherHostname)
oc.Close()
return
}
// XXX Contact request, removed cases
if !isKnownContact {
log.Printf("protocol: Outbound connection authentication to %s succeeded, but we are not a known contact", oc.OtherHostname)
oc.Close()
return
}
contact := handler.p.core.Identity.ContactList().ContactByAddress("ricochet:" + oc.OtherHostname)
if contact == nil {
log.Printf("protocol: Outbound connection authenticated to %s succeeded, but no matching contact found", oc.OtherHostname)
oc.Close()
return
}
log.Printf("protocol: Outbound connection to %s authenticated", oc.OtherHostname)
contact.OnConnectionAuthenticated(oc)
} }
// Contact Management // Contact Management