ricochet-go/rpc/core.proto

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syntax = "proto3";
package ricochet;
import "network.proto";
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import "identity.proto";
import "contact.proto";
import "conversation.proto";
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service RicochetCore {
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// Query RPC server version and status
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rpc GetServerStatus (ServerStatusRequest) returns (ServerStatusReply);
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// Open a stream to monitor changes to network status. The current
// NetworkStatus will be sent immediately, and the stream will receive a
// new NetworkStatus after any changes until the stream is closed.
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rpc MonitorNetwork (MonitorNetworkRequest) returns (stream NetworkStatus);
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// Start connecting to the network. Before StartNetwork is called (by any
// client), the backend will not make any connections or appear online.
// This call blocks until the first connection attempt succeeds or fails,
// and returns the current network status, but connection attempts will
// continue unless this call returns an RPC error, or until StopNetwork
// is called.
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rpc StartNetwork (StartNetworkRequest) returns (NetworkStatus);
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// Stop all network connections and go offline. Blocks until the network
// has been taken offline, and returns the new network status.
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rpc StopNetwork (StopNetworkRequest) returns (NetworkStatus);
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// XXX Config (tor, etc)
// XXX Service status
rpc GetIdentity (IdentityRequest) returns (Identity);
rpc MonitorContacts (MonitorContactsRequest) returns (stream ContactEvent);
rpc AddContactRequest (ContactRequest) returns (Contact);
rpc UpdateContact (Contact) returns (Contact);
rpc DeleteContact (DeleteContactRequest) returns (DeleteContactReply);
rpc AcceptInboundRequest (ContactRequest) returns (Contact);
rpc RejectInboundRequest (ContactRequest) returns (RejectInboundRequestReply);
rpc StreamConversations (stream ConversationEvent) returns (stream ConversationEvent);
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}
message ServerStatusRequest {
int32 rpcVersion = 1;
}
message ServerStatusReply {
int32 rpcVersion = 1;
string serverVersion = 2;
}