goRicochetMobile/od/od.go

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package od
import (
"github.com/dballard/goRicochetMobile/od/odClient"
"log"
"strconv"
)
var (
// Downsampling array from https://git.mascherari.press/oniondildonics/client/src/master/main.go
// moddified
levelArr = []int{1, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6}
client *odClient.ODClient = nil
)
func ODClientConnect(privateKey string, serverAddr string) error {
log.Println("ODClientConnect()")
client = new(odClient.ODClient)
err := client.Connect(privateKey, serverAddr)
return err
}
func ODClientDisconnect() {
log.Println("ODClientDisconnect()")
client.Disconnect()
client = nil
}
func GetDeviceName() string {
client.SendMessage("/name")
name := client.GetMessage()
return name
}
func GetBatteryLevel() string {
client.SendMessage("/battery")
batteryLevel := client.GetMessage()
return batteryLevel
}
func GetVibeLevel() int {
client.SendMessage("/level")
level, err := strconv.Atoi(client.GetMessage())
if err != nil {
// TODO: don't swallow errors
return 0
}
return levelArr[level] // not bounds checking...
}
func SetVibeLevel(newVibeLevel int) {
client.SendMessage("/level " + strconv.Itoa(newVibeLevel))
}