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Dan Ballard bed5abd516 Update LICENSE 2013-11-20 16:18:48 -08:00
img added higher res images 2012-09-04 11:18:03 -07:00
LICENSE Update LICENSE 2013-11-20 16:18:48 -08:00
README.md readme updates 2012-09-04 11:23:20 -07:00
README.txt Updated README and run script 2011-09-06 14:05:11 -07:00
engine.lisp jet model 2011-08-20 15:50:49 -07:00
flight-sim.asd getting ready to activate engine on key 2011-08-03 23:13:25 -07:00
flight-sim.lisp Increase range of star field a bit more 2011-10-08 20:49:30 -07:00
graphics.lisp most of the engine drawing code 2011-08-02 22:55:24 -07:00
math.lisp jet model 2011-08-20 15:50:49 -07:00
model.lisp most of physics for moving 2011-08-13 08:10:01 -07:00
objects.lisp forward motion! 2011-08-20 10:16:46 -07:00
package.lisp quicklisp quickproject and import of test code 2011-07-13 00:50:34 -07:00
physics.lisp most of physics for moving 2011-08-13 08:10:01 -07:00
run.sh Updated README and run script 2011-09-06 14:05:11 -07:00
util.lisp finish moving code around for now 2011-07-28 22:02:32 -07:00

README.md

flight-sim is a simple space flight simulator written in Lisp (tested only in SBCL) with cl-opengl and sdl. Right now it's mostly still in tech demo stage

So far the controls are simple.

A - Forward acceleration

Requires: ASDF cl-opengl cl-glu lispbuilder-sdl

To try: $ sh run.sh

Media

Youtube video:

https://www.youtube.com/watch?v=8Y6zutbYWvg

The ship sitting in space with a field of diamonds:

The ship sitting in space with a field of diamonds

The ship firing its main thruster:

The ship firing its main thruster