(in-package #:flight-sim) ;;; degrees to radians (defmacro dtr (d) `(/ (* ,d pi) 180)) ;;; radians to degress (defmacro rtd (r) `(/ (* ,r 180) pi)) (deftype point-vector () '(simple-array float (*))) (deftype shape-vector () '(simple-array point-vector (*))) (deftype pos-int () '(integer 0 *)) (deftype ref-vector () '(simple-array pos-int (*))) (deftype shape-ref-vector () '(simple-array ref-vector (*))) ;; function to determine value lying on start to end taking time duration at now (defun converge (start end duration now) (if (> now duration) end (float (+ start (* (- end start) (if (eql now 0.0) 0.0 (/ (min now duration) duration))))))) ;; returns a real lisp 2d array: args in radians (defun make-rotation-matrix (xa ya za) (let ((sxa (sin xa)) (cxa (cos xa)) (sya (sin ya)) (cya (cos ya)) (sza (sin za)) (cza (cos za))) (make-array '(3 3) :initial-contents (list (list (* cya cza) (+ (- (* cxa sza)) (* sxa sya cza)) (+ (* sxa sza) (* cxa sya cza))) (list (* cya sza) (+ (* cxa cza) (* sxa sya sza)) (+ (- (* sxa cza)) (* cxa sya sza))) (list (- sya) (* sxa cya) (* cxa cya)))))) (defun rotate* (m v) (let ((result (make-array 3 :initial-element 0))) (dotimes (x 3) (dotimes (y 3) (incf (aref result x) (* (aref v y) (aref m x y))))) result)) (defun translate-point (v1 v2 &optional (fn #'+)) (let ((result (make-array 3))) (dotimes (i 3) (setf (aref result i) (funcall fn (aref v1 i) (aref v2 i)))) result)) (defun translate-triangle (tri position) (make-array (length tri) :initial-contents (loop for v across tri collecting (translate-point position v)))) (defun rotate-triangle (tri m) (make-array (length tri) :initial-contents (loop for v across tri collecting (rotate* m v)))) (defun scale-vector (v a) (make-array (length v) :initial-contents (loop for i across v collecting (* i a)))) ; scale points by a (defun scale-points (points a) (make-array (length points) :initial-contents (loop for v across points collecting (scale-vector v a)))) ; scale poitns by v (x y z) (defun transform-points (points xyz) (make-array (length points) :initial-contents (loop for v across points collecting (make-array 3 :initial-contents (list (* (aref v 0) (first xyz)) (* (aref v 1) (second xyz)) (* (aref v 2) (third xyz))))))) ; returns a vector with all elemts scaled to biggest 1 which is scaled to 1 ; e.x. (scale-vector (8 4 2)) -> (1 .5 .25) (defun scale-vector-1 (v) (let ((max (loop for i across v maximize (abs i) into result finally (return result)))) (make-array (length v) :initial-contents (loop for i across v collecting (float (/ i max)))))) (defun dot (v1 v2) (loop for i from 0 to (1- (length v1)) summing (* (aref v1 i) (aref v2 i)))) (defun vector-length (v) (sqrt (dot v v))) (defun scalar-proj (vector direction) (let ((length (vector-length direction))) (if (eql 0 length) 0 (/ (dot vector direction) length)))) (defun vector- (v1 v2) (make-array (length v1) :initial-contents (loop for i from 0 to (1- (length v1)) collecting (- (aref v1 i) (aref v2 i))))) (defun vector+ (v1 v2) (make-array (length v1) :initial-contents (loop for i from 0 to (1- (length v1)) collecting (+ (aref v1 i) (aref v2 i)))))