diff --git a/engine.lisp b/engine.lisp index 4a2a01e..f1cd482 100644 --- a/engine.lisp +++ b/engine.lisp @@ -51,7 +51,7 @@ (defmethod get-accel ((src engine-object) (target game-object)) - (let* ((scalar-proj (scalar-proj (scale-vector-1 (direction (force (body src)))) (scale-vector-1 (coords (body src))))) + (let* ((scalar-proj (scalar-proj (scale-vector-1 (direction (force src))) (scale-vector-1 (coords (body src))))) (accel (/ (newtons (force src)) (mass (body target)))) (accel-vec (scale-vector scalar-proj accel))) accel-vec))