tweeked points to be more uniform
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parent
527182c71b
commit
90d0e65c8e
12
engine.lisp
12
engine.lisp
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@ -66,7 +66,10 @@
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(defmethod draw ((object engine-object) time)
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(defmethod draw ((object engine-object) time)
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(if (< (- time (start-time object)) (activation-time object)) ;; hack since times are in templates!!!
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(if (< (- time (start-time object)) (activation-time object)) ;; hack since times are in templates!!!
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(regen-model (model object) (- time (start-time object))))
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;(progn ;debug model transform
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(regen-model (model object) (- time (start-time object)))
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;(format t "~a~%" (vertices (model object))) )
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)
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(call-next-method))
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(call-next-method))
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@ -78,10 +81,9 @@
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(defparameter *rear-thruster-vertices*
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(defparameter *rear-thruster-vertices*
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(make-thruster-vertices
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(make-thruster-vertices (transform-points *3pyramid-points* (vector 4 1 0.1))
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(transform-points (translate-points *3pyramid-points* (vector 0 0 0.5)) (vector 4 1 1.01))
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;'( (0.0 0.5 0.0) (-2.0 -0.5 0.0) (2.0 -0.5 0.0) (o0.0 0.0 0.0))
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;'( (0.0 0.5 0.0) (-2.0 -0.5 0.0) (2.0 -0.5 0.0) (0.0 0.0 0.0))
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(transform-points *3pyramid-points* (vector 4 1 1.5))
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(transform-points (translate-points (rotate-points *3pyramid-points* (vector 0 0 0)) (vector 0 0 0.5)) (vector 4 1 1.5))
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; '( (0.0 0.5 0.0) (-2.0 -0.5 0.0) (2.0 -0.5 0.0) (0.0 0.0 1.5))
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; '( (0.0 0.5 0.0) (-2.0 -0.5 0.0) (2.0 -0.5 0.0) (0.0 0.0 1.5))
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2))
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2))
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; '((0.0 0.5 0.0) (-2.0 -0.5 0.0) (2.0 -0.5 0.0)
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; '((0.0 0.5 0.0) (-2.0 -0.5 0.0) (2.0 -0.5 0.0)
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12
model.lisp
12
model.lisp
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@ -55,11 +55,14 @@
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(3 5 1) (2 5 4) (1 5 2) (4 5 3)))))
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(3 5 1) (2 5 4) (1 5 2) (4 5 3)))))
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; point up along +z
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; point up along +z
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(defparameter *3pyramid-points*
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(defparameter *3pyramid-points*
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(make-2d-array 4 3 '((0.0 0.5 -0.5) (-0.5 -0.5 -0.5) (0.5 -0.5 -0.5) (0.0 0.0 0.5))))
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(make-2d-array 4 3 '((0.0 0.5 0) (-0.5 -0.5 0) (0.5 -0.5 0) (0.0 0.0 1))))
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; point up along +z, flat facing +y (into)
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; point up along +z, flat facing +y (into)
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(defparameter *3pyramid-flat-points*
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(defparameter *3pyramid-flat-points*
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(make-2d-array 4 3 '((0.0 -0.5 -0.5) (0.0 0.5 0.5) (-0.5 -0.5 0.5) (0.5 -0.5 0.5))))
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(make-2d-array 4 3 '((0.0 0.5 0) (-0.5 -0.5 0) (0.5 -0.5 0) (0.0 -0.5 1))))
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; back top tip
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; (make-2d-array 4 3 '((0.0 -0.5 -1) (0.0 0.5 0) (-0.5 -0.5 0) (0.5 -0.5 0))))
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; tip backtop
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(defparameter *colors* (make-hash-table :test 'equal))
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(defparameter *colors* (make-hash-table :test 'equal))
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(setf (gethash "red" *colors*) '(255 0 0))
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(setf (gethash "red" *colors*) '(255 0 0))
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@ -94,7 +97,8 @@
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(defun make-model-3pyramid (points &key (face-colors nil) (point-colors nil))
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(defun make-model-3pyramid (points &key (face-colors nil) (point-colors nil))
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(make-instance 'model
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(make-instance 'model
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:vertices (if (listp points) (make-2d-array 4 3 points) points)
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:vertices (if (listp points) (make-2d-array 4 3 points) points)
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:faces (make-2d-array 4 3 '((0 1 3) (0 2 1) (0 3 2) (1 2 3)))
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:faces (make-2d-array 4 3 '((0 1 3) (1 2 3) (0 3 2) (0 2 1)))
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;'((0 1 3) (0 2 1) (0 3 2) (1 2 3)))
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:colors (if face-colors
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:colors (if face-colors
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(if (listp face-colors) (make-2d-array 4 3 face-colors) face-colors)
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(if (listp face-colors) (make-2d-array 4 3 face-colors) face-colors)
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(if (listp point-colors) (make-2d-array 4 3 point-colors) point-colors))
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(if (listp point-colors) (make-2d-array 4 3 point-colors) point-colors))
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@ -110,7 +114,7 @@
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(make-model-3pyramid ;*3pyramid-flat-points*
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(make-model-3pyramid ;*3pyramid-flat-points*
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(transform-points
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(transform-points
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;(rotate-points *3pyramid-flat-points* (make-rotation-matrix (vector 0 0 0)))
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;(rotate-points *3pyramid-flat-points* (make-rotation-matrix (vector 0 0 0)))
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(rotate-points *3pyramid-flat-points* (vector 0 0 0))
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(translate-points (rotate-points *3pyramid-flat-points* (vector 0 pi 0)) (vector 0 0 0.5))
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(vector 4 1 3))
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(vector 4 1 3))
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:face-colors '((196 196 196) (196 196 196) (196 196 196) (32 32 32))))
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:face-colors '((196 196 196) (196 196 196) (196 196 196) (32 32 32))))
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