work to make ship from 3pyramid, need to debug rotate-trianle
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model.lisp
15
model.lisp
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@ -53,10 +53,11 @@
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(-0.5 0.0 0.5) (-0.5 0.0 -0.5) (0.0 -1.0 0.0)))
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:faces (make-2d-array 8 3 '((0 3 1) (0 2 4) (0 1 2) (0 4 3)
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(3 5 1) (2 5 4) (1 5 2) (4 5 3)))))
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; point up along +z
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(defparameter *3pyramid-points*
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'((0.0 0.5 -0.5) (-0.5 -0.5 -0.5) (0.5 -0.5 -0.5) (0.0 0.0 0.5)))
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; point up along +z, flat facing +y (into)
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(defparameter *3pyramid-flat-points*
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'((0.0 0.5 -0.5) (-0.5 -0.5 -0.5) (0.5 -0.5 -0.5) (0.0 -0.5 0.5)))
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@ -100,8 +101,12 @@
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:face-colors (if face-colors
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(make-2d-array 4 3 '((0 0 0) (1 1 1) (2 2 2) (3 3 3)))
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(make-2d-array 4 3 '((0 1 3) (0 2 1) (0 3 2) (1 2 3))))))
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(defparameter *ship-model*
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(make-model-3pyramid '((0.0 -0.5 -1.5) (0.0 0.5 1.5) (-2.0 -0.5 1.5) (2.0 -0.5 1.5))
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:face-colors '((196 196 196) (196 196 196) (196 196 196) (32 32 32))))
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(defun rotate-points (points m)
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(loop for tri in points collecting (rotate-triangle (make-array (length tri) :initial-contents tri) m)))
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(defparameter *ship-model*
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(make-model-3pyramid *3pyramid-flat-points*
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;(rotate-triangle (make-2d-array 4 3 *3pyramid-flat-points*) (make-array 3 :initial-contents '(0 90.0 0)))
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:face-colors '((196 196 196) (196 196 196) (196 196 196) (32 32 32))))
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;'((0.0 -0.5 -1.5) (0.0 0.5 1.5) (-2.0 -0.5 1.5) (2.0 -0.5 1.5))
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