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LICENSE
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The MIT License (MIT)
Copyright (c) 2010 Dan Ballard
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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README
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Cortex: P2P in JavaScript
Dan Ballard (2010-2011) <dan@mindstab.net>
https://danballard.com/projects/cortex/
Cortex is a P2P framework that runs without installation in your web browser. It's one small part Java Applet (HTTP server) and one large part JavaScript. The JavaScript is all the P2P networking code and utilities you need to get off the ground and go.
Cortex was a school project for CS from late 2009 and early 2010 that won second place in the BCNet "Broadband Innovation challenge". On top of the P2P network, a distributed processing system was written to further demonstrate that mature complicated applications can be written in JavaScript.
As happens with school projects, the Cortex code base was a bit of a mess when done due to massive time constraints and due dates. I am slowly trying to clean up the codebase now in my spare time.
Step 1 was the longpull branch which added a few nice graphics feedbacl tweeks to the java applet and greatly sped up communication by making it use AJAX longpull.
Step 2 is to modularize it to make it more extensible