Commit Graph

15 Commits

Author SHA1 Message Date
Dan Ballard 7fad870b21 move wall-time def above use 2011-07-06 08:04:00 -07:00
Dan Ballard 34355949bd spinning circling diamond 2011-07-05 23:07:55 -07:00
Dan Ballard 30663610d4 added translation, added all 4 top faces of the diamond, and got the rotation working more properly 2011-07-05 13:20:18 -07:00
Dan Ballard 5b62211682 added second triangle 2011-07-04 23:45:09 -07:00
Dan Ballard 1f44333fc0 fixed matrix*, now it works! 2011-07-04 13:11:45 -07:00
Dan Ballard fb87c204b8 -reimplemented most of lists as arrays or arrays of arrays
-wrote basic matrix* and rotation matrix generation function
-almost got math right
2011-07-04 07:55:29 -07:00
Dan Ballard 51f4d77f82 converting to more manual stuff 2011-07-03 15:26:41 -07:00
Dan Ballard fa03a91a8d working FPS for 3bb 2011-06-30 09:37:59 -07:00
Dan Ballard 763300daf0 tried converting cube to sdl... and tried adding fps counter to 3bb 2011-06-30 09:08:12 -07:00
Dan Ballard 5b0900ca93 cube based on open-gl's cube.c ... almost works 2011-06-29 23:07:33 -07:00
Dan Ballard da9eca6122 trying to get math right 2011-06-29 07:08:33 -07:00
Dan Ballard 4e25d91ce5 dded cycling rainbow and start of transform code 2011-06-29 00:59:16 -07:00
Dan Ballard 0afbe7502b first 3bb tutprial, uses lispbuilder-sdl, creates a window and a rainbow triangle! 2011-06-28 07:57:35 -07:00
Dan Ballard 10e37e3607 finished nehe tut... just displays a opengl window 2011-06-28 07:48:42 -07:00
Dan Ballard b7f2ae8b96 NeHe intro lisp opengl 2011-06-27 07:56:21 -07:00