diff --git a/cube.lisp b/cube.lisp new file mode 100644 index 0000000..47ec0b8 --- /dev/null +++ b/cube.lisp @@ -0,0 +1,66 @@ +(defparameter *light-diffuse* (vector 1.0 0.0 0.0 1.0)) ;; red diffuse light +(defparameter *light-position* (vector 1.0 1.0 1.0 0.0)) ;; infinite light position + +;;; Normals for the 6 faces of the cube +(defparameter *n* '((-1.0 0.0 0.0) (0.0 1.0 0.0) (1.0 0.0 0.0) + (0.0 -1.0 0.0) (0.0 0.0 1.0) (0.0 0.0 -1.0))) + +;;; Vertex indices for the 6 faces of the cube +(defparameter *faces* '((0 1 2 3) (2 3 6 7) (7 6 5 4) + (4 5 1 0) (5 6 2 1) (7 4 0 3))) + +;;; will be filled with the vertexes +(defparameter *v* '((-1 -1 1) (-1 -1 -1) (-1 1 -1) (-1 1 1) + (1 -1 1) (1 -1 -1) (1 1 -1) (1 1 1))) + +(defmacro 2elt (e x y) + `(elt (elt ,e ,x) ,y)) + +(defmacro 3delt (e1 x1 e2 x3) + `(elt (elt ,e2 (elt ,e1 ,x1)) ,x3)) + +(defun draw-box () + (dotimes (i 6) + (gl:with-primitives :quads + (gl:normal (2elt *n* i 0) (2elt *n* i 1) (2elt *n* i 2)) + (let ((face (elt *faces* i))) + (dotimes (x 4) + (gl:vertex (3delt face x *v* 0) (3delt face x *v* 1) (3delt face x *v* 1))))))) + +(cffi:defcallback display :void () + (gl:clear :color-buffer-bit :depth-buffer-bit) + (draw-box) + ;;glut:swap-buffers +) + +(defun init () + (gl:light :light0 :diffuse *light-diffuse*) + (gl:light :light0 :position *light-position*) + (gl:enable :light0 :lighting :depth-test) + + (gl:matrix-mode :projection) + (glu:perspective 40.0 ;; FOV + 1.0 ;; aspect ratio + 1.0 ;; z near + 10.0 ;; z far + ) + (gl:matrix-mode :modelview) + (glu:look-at 0 0 5 ;; eye is at 0,0,5 + 0 0 0 ;; center is at 0,0,0 + 0 1 0 ;;up is in pos Y + ) + + ;; adjust cube position to be asthetic angle + (gl:translate 0.0 0.0 -1.0) + (gl:rotate 60 1.0 0.0 0.0) + (gl:rotate -20 0.0 0.0 1.0)) + +(defun cube-main () + (glut:init "Cube") + (glut:init-display-mode :double :rgb :depth) + (glut:create-window "red 3D lighted cube") + (glut:display-func (cffi:callback display)) + (init) + (glut:main-loop) +) + \ No newline at end of file