first 3bb tutprial, uses lispbuilder-sdl, creates a window and a rainbow triangle!
This commit is contained in:
parent
10e37e3607
commit
0afbe7502b
|
@ -0,0 +1,37 @@
|
|||
(defmacro restartable (&body body)
|
||||
"Helper macro since we use continue restarts a lot
|
||||
(remember to hit C in slime or pick the restart so errors don't kill the app"
|
||||
`(restart-case
|
||||
(progn ,@body)
|
||||
(continue () :report "Continue")))
|
||||
|
||||
(defun draw ()
|
||||
"draw a frame"
|
||||
(gl:clear :color-buffer-bit)
|
||||
;;; draw a triangle
|
||||
(gl:with-primitive :triangles
|
||||
(gl:color 1 0 0)
|
||||
(gl:vertex 0 0 0)
|
||||
(gl:color 0 1 0)
|
||||
(gl:vertex 0.5 1 0)
|
||||
(gl:color 0 0 1)
|
||||
(gl:vertex 1 0 0))
|
||||
;; finish the frame
|
||||
(gl:flush)
|
||||
(sdl:update-display))
|
||||
|
||||
(defun main-loop ()
|
||||
(sdl:with-init ()
|
||||
(sdl:window 320 240 :flags sdl:sdl-opengl)
|
||||
;; cl-opengl needs platform specific support to be able to load GL
|
||||
;; extensions, so we need to tell it how to do so in lispbuilder-sdl
|
||||
(setf cl-opengl-bindings:*gl-get-proc-address* #'sdl-cffi::sdl-gl-get-proc-address)
|
||||
(sdl:with-events ()
|
||||
(:quit-event () t)
|
||||
(:idle ()
|
||||
;; this lets slime keep working while the main loop is running
|
||||
;; in sbcl using the :fd-handler swank:*communication-style*
|
||||
;; (something similar might help in some other lisps, not sure which though)
|
||||
#+(and sbcl (not sb-thread)) (restartable
|
||||
(sb-sys:serve-all-events 0))
|
||||
(restartable (draw))))))
|
Loading…
Reference in New Issue